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[d20 / D&D 3.5] d100 NPCs Thread
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<blockquote data-quote="Turanil" data-source="post: 1782026" data-attributes="member: 9646"><p>Great idea! Please don't use this thread to argue over how an NPC should be made. If you don't like how an NPC is made, just post yours that will be added to the final document! The more NPCs will be included, the more chances it will have to be useful to DMs, and often. It should be obvious that some NPCs presented here do not fit with what others would have in mind for such roles. After all, I personnally tend to think that basic cutpurses and pickpockets are low level Experts with appropriate skills; and I certainly don't equate Rogue with Thief (at least not automatically).</p><p></p><p>Thanks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>Thanks for the proposal. However, I think that rolling a dice to get a random NPC out of this compilation is not how this supplement will be used most of the time. In my idea of it, the DM at some point needs a specific character (such as Guard when entering the king's palace, or an Alchemist when entering the alchemist' shop), and so will search for the corresponding appropriate character, rather than rolling a d100 and see what appears. So, all in all, i think that this PHP random roller would be much work not for much usefulness. </p><p></p><p>Thanks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Turanil, post: 1782026, member: 9646"] Great idea! Please don't use this thread to argue over how an NPC should be made. If you don't like how an NPC is made, just post yours that will be added to the final document! The more NPCs will be included, the more chances it will have to be useful to DMs, and often. It should be obvious that some NPCs presented here do not fit with what others would have in mind for such roles. After all, I personnally tend to think that basic cutpurses and pickpockets are low level Experts with appropriate skills; and I certainly don't equate Rogue with Thief (at least not automatically). Thanks. :) Thanks for the proposal. However, I think that rolling a dice to get a random NPC out of this compilation is not how this supplement will be used most of the time. In my idea of it, the DM at some point needs a specific character (such as Guard when entering the king's palace, or an Alchemist when entering the alchemist' shop), and so will search for the corresponding appropriate character, rather than rolling a d100 and see what appears. So, all in all, i think that this PHP random roller would be much work not for much usefulness. Thanks. :) [/QUOTE]
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