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[d20 / D&D 3.5] d100 NPCs Thread
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<blockquote data-quote="Connorsrpg" data-source="post: 1895716" data-attributes="member: 19265"><p>#76 - <span style="color: Yellow"><strong>Decoy</strong></span></p><p><strong>Commoner2</strong>; Source (DMG & Monte Cook’s Arcana Unearthed.)</p><p></p><p>This guy is a decoy for an important person. He is modelled on the crime lord Imlik I posted earlier, but with adjusted appearance could easily be a decoy for any important NPC. His job is not to fight, just deceive. Once he is found out he simply surrenders.</p><p> </p><p><u>Alignment:</u> Any neutral or evil</p><p></p><p><strong>Decoy:</strong> Human Commoner 2nd-lvl.</p><p><strong>Combat:</strong> AC= 14 (touch 12, flat-footed 12); Hit-points: 5; Initiative: +2; Speed: 30 ft.; BAB +1, Grap +1; Atk: melee: +1 (1d4, 19-20/x2, dagger), ranged: +3 (1d4, 19-20, dagger).</p><p><strong>Saves:</strong> Fort +0, Ref +2, Will +3. </p><p><strong>Abilities:</strong> Str 10 (+0), Dex 14 (+2), Con 11 (+0), Int 12 (+1), Wis 16 (+3), Cha 9 (-1).</p><p><strong>Racial Traits:</strong> <em>Human</em>: 1 Bonus feat, 1 skill point per level, has truename: extra talent feat at first level.</p><p><strong>Skills:</strong> Bluff +3, Craft (Carpentry) +5, Disguise +6, Hide +2, Listen +3, Move Silently +2, Spot +8, Swim +5.</p><p><strong>Feats and Powers:</strong> Sensitive [talent] – can sense magic within 5ft 50%, Skill Focus (Bluff), Skill Focus (Disguise).</p><p><strong>Equipment:</strong> 25sp, golden ring (looks similar to Imlik’s personal seal, but does not have exact design), hidden dagger, antitoxin, neck protector (SS) & buff coat (treat as leather armor)</p><p><strong>Note:</strong> Languages Spoken: Common & 2 others same as their master. Obviously appears the same as their master. May have had surgical or magic enhancements. In any case it is likely a low level spell has been cast to mask his appearance.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 1895716, member: 19265"] #76 - [COLOR=Yellow][B]Decoy[/B][/COLOR] [B]Commoner2[/B]; Source (DMG & Monte Cook’s Arcana Unearthed.) This guy is a decoy for an important person. He is modelled on the crime lord Imlik I posted earlier, but with adjusted appearance could easily be a decoy for any important NPC. His job is not to fight, just deceive. Once he is found out he simply surrenders. [U]Alignment:[/U] Any neutral or evil [B]Decoy:[/B] Human Commoner 2nd-lvl. [B]Combat:[/B] AC= 14 (touch 12, flat-footed 12); Hit-points: 5; Initiative: +2; Speed: 30 ft.; BAB +1, Grap +1; Atk: melee: +1 (1d4, 19-20/x2, dagger), ranged: +3 (1d4, 19-20, dagger). [B]Saves:[/B] Fort +0, Ref +2, Will +3. [B]Abilities:[/B] Str 10 (+0), Dex 14 (+2), Con 11 (+0), Int 12 (+1), Wis 16 (+3), Cha 9 (-1). [B]Racial Traits:[/B] [I]Human[/I]: 1 Bonus feat, 1 skill point per level, has truename: extra talent feat at first level. [B]Skills:[/B] Bluff +3, Craft (Carpentry) +5, Disguise +6, Hide +2, Listen +3, Move Silently +2, Spot +8, Swim +5. [B]Feats and Powers:[/B] Sensitive [talent] – can sense magic within 5ft 50%, Skill Focus (Bluff), Skill Focus (Disguise). [B]Equipment:[/B] 25sp, golden ring (looks similar to Imlik’s personal seal, but does not have exact design), hidden dagger, antitoxin, neck protector (SS) & buff coat (treat as leather armor) [B]Note:[/B] Languages Spoken: Common & 2 others same as their master. Obviously appears the same as their master. May have had surgical or magic enhancements. In any case it is likely a low level spell has been cast to mask his appearance. [/QUOTE]
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