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[d20 / D&D 3.5] d100 NPCs Thread
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<blockquote data-quote="hagor" data-source="post: 2451419" data-attributes="member: 27501"><p>With all the outlaws and brigands in this thread and even an escaped murderer on the loose, it's time to strengthen the side of the Law (sort of).</p><p></p><p>#99 - <span style="color: Yellow"><strong>Executioner</strong></span></p><p><strong>Exp2/Fi2</strong>; Source (PHB, DMG, SRD)</p><p></p><p>The world is full of criminals and someone has to take care of them. Whatever the kind of punishment his superiors (Lord, Master, Judge, Tiran, ...) decide for the accused, the executioner gets the job done (swiftly and with style): giving whiplashes, cutting of hands, beheading or hanging, ... Depending on the circumstances, torturing of the suspects may be his responsibility as well. </p><p>To complement his pay, he usually collects some of the clothing, hair or even body parts of the condemned and sells them as charms or material components to anyone interested. </p><p></p><p><u>Alignment:</u> usually of an evil alignment or with evil tendencies, especially if torture is in his job description. However, LG should also be possible.</p><p></p><p><strong>Executioner</strong> Half-orc Expert2/Fighter2</p><p><strong>Combat:</strong> AC= 15 [touch 12, flat-footed 13]; Hit-points: 25; Initiative: +2; Speed: 30 ft.; BAB +3, Grap +6, melee: +6 (whip) or +8 (2d6+3 masterwork greatsword /19-20 x2), ranged: +5.</p><p><strong>Saves:</strong> Fort +4, Ref +2, Will +3.</p><p><strong>Abilities:</strong> Str 16 (+3), Dex 14 (+2), Con 13 (+1), Int 9 (-1), Wis 11 (+0), Cha 7 (-2).</p><p><strong>Racial Traits:</strong> <em>half-orc</em>: Darkvision (60 ft) </p><p><strong>Skills:</strong> Profession (executioner) +10 (7r), Intimidate +5 (7r), Ride +5 (3r), Sense motive +5 (5r), Use rope +7 (5r) </p><p><strong>Feats and Powers:</strong> skill focus (profession: executioner), weapon focus (greatsword), power attack, cleave.</p><p><strong>Equipment:</strong> masterwork greatsword, whip, studded leather, executioner’s outfit, rope</p></blockquote><p></p>
[QUOTE="hagor, post: 2451419, member: 27501"] With all the outlaws and brigands in this thread and even an escaped murderer on the loose, it's time to strengthen the side of the Law (sort of). #99 - [COLOR=Yellow][B]Executioner[/B][/COLOR] [B]Exp2/Fi2[/B]; Source (PHB, DMG, SRD) The world is full of criminals and someone has to take care of them. Whatever the kind of punishment his superiors (Lord, Master, Judge, Tiran, ...) decide for the accused, the executioner gets the job done (swiftly and with style): giving whiplashes, cutting of hands, beheading or hanging, ... Depending on the circumstances, torturing of the suspects may be his responsibility as well. To complement his pay, he usually collects some of the clothing, hair or even body parts of the condemned and sells them as charms or material components to anyone interested. [U]Alignment:[/U] usually of an evil alignment or with evil tendencies, especially if torture is in his job description. However, LG should also be possible. [B]Executioner[/B] Half-orc Expert2/Fighter2 [B]Combat:[/B] AC= 15 [touch 12, flat-footed 13]; Hit-points: 25; Initiative: +2; Speed: 30 ft.; BAB +3, Grap +6, melee: +6 (whip) or +8 (2d6+3 masterwork greatsword /19-20 x2), ranged: +5. [B]Saves:[/B] Fort +4, Ref +2, Will +3. [B]Abilities:[/B] Str 16 (+3), Dex 14 (+2), Con 13 (+1), Int 9 (-1), Wis 11 (+0), Cha 7 (-2). [B]Racial Traits:[/B] [I]half-orc[/I]: Darkvision (60 ft) [B]Skills:[/B] Profession (executioner) +10 (7r), Intimidate +5 (7r), Ride +5 (3r), Sense motive +5 (5r), Use rope +7 (5r) [B]Feats and Powers:[/B] skill focus (profession: executioner), weapon focus (greatsword), power attack, cleave. [B]Equipment:[/B] masterwork greatsword, whip, studded leather, executioner’s outfit, rope [/QUOTE]
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