Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
d20 Dark*Matter: ongoing review
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="arscott" data-source="post: 3065066" data-attributes="member: 17969"><p>A hell of a lot of the book is reprinted material (to the extent that the author credits go to Wolfgang Baur and Monte Cook despite the fact that they didn't work on this edition). Still there's some new stuff. And it definately saves wear and tear on your copy of dungeon.</p><p></p><p>Here's a breakdown, as best I can tell:</p><p></p><p>Intro etc. (5 pages, including title page and TOC)</p><p>New art on covers and title page (andthe coversglow in the dark). as best I can tell, this is the only original art in the book. The intro is new, but not insightful.</p><p></p><p>Chapter 1: The Hoffmann Institute (10 pages)</p><p>New, but it's largely a rehash of chapter 2 of the Alternity version. The only new bit is the addition of a new department in the intelligence division--Paranormal Investigations. It's a shift from the original book, where the heroes had 'day jobs' in different departments of the institute and got pulled out of normal duty to go on field assignments. Now they spend there entire time working for Department 7.</p><p></p><p>Chapter 2: Heroic Options (30 pages)</p><p>3 occupations--There's a Psychic, but it's different than the psychic from Urban Arcana. The other two are entirely new.</p><p></p><p>3 races--Fraal is reprinted but is slightly different from MM version, Sand Slave Outcast is new, Sasquatch may be new, or may be the same as the Weren from d20F (I don't have my copy with me). Also, there's a pointer to the Moreau rules in the core book, and tables for height, weight, and age for all races (including moreau).</p><p></p><p>19 feats--2 Alien Proficiency Feats from MM, Spell Focus and Penetration from UA. The others are new to d20 Modern, though a few look to be reprinted from D&D sources (losts of psionic stuff in particular).</p><p></p><p>2 AdCs and 3 PrCs--All reprinted from the Dungeon Magazine article</p><p></p><p>26 spells--5 or so from the d20 Modern Web enhancement, the rest about 50% new and 50% non-PHB D&D spells</p><p></p><p>25 powers--All new to d20 Modern (no clue whether any of them are from D&D). There's a power called Mindwipe, but it's entirely different from the UA version (except for PP cost, and that's a typo in D•M's case)</p><p></p><p>6 special ammo types--2 new, 4 from UA</p><p></p><p>3 grenades--All from d20 Future</p><p></p><p>3 kits & holy water--Fiend huter's kit similar to UA, others new, holy water from UA</p><p></p><p>7 exotic drugs--All new</p><p></p><p>Chapter 3: The true history (24 pages)</p><p>Reprinted from chapter 5 of the Alternity version, slightly edited. Timeline now extends through 2006</p><p></p><p>Chapter 4: The Illuminati (36 pages)</p><p>Reprinted from chapter 6 of the Alternity version, slightly edited. Also included are the conspiracy hunters guides from the Dungeon Article. Nakami's stats are reprinted from the MM, but with minor changes and in the new statblock format. Small writups on Opus Dei and NeoScientologists.</p><p></p><p>Chapter 5: Places of Power (24 pages)</p><p>Reprinted from chapter 7 of the Alternity version, with minor edits</p><p></p><p>Chapter 6: Running the Campaign (16 pages)</p><p>Partly reprinted from chapter 9 of the alternity version, partly from the dungeon article.</p><p></p><p>Chapter 7: Exit 23 (11 pages)</p><p>Reprinted from chapter 1 of the alternity version, and updated to d20. The Pregenerated characters from the alternity version aren't included.</p><p></p><p>Index etc: (4 pages including recommended reading and order form)</p><p>As mentioned in previous posts, this book has an index. Woot! Also, the Recommended reading and viewing list is printed from the back of the Alternity version. No new stuff, but the websight list is gone.</p></blockquote><p></p>
[QUOTE="arscott, post: 3065066, member: 17969"] A hell of a lot of the book is reprinted material (to the extent that the author credits go to Wolfgang Baur and Monte Cook despite the fact that they didn't work on this edition). Still there's some new stuff. And it definately saves wear and tear on your copy of dungeon. Here's a breakdown, as best I can tell: Intro etc. (5 pages, including title page and TOC) New art on covers and title page (andthe coversglow in the dark). as best I can tell, this is the only original art in the book. The intro is new, but not insightful. Chapter 1: The Hoffmann Institute (10 pages) New, but it's largely a rehash of chapter 2 of the Alternity version. The only new bit is the addition of a new department in the intelligence division--Paranormal Investigations. It's a shift from the original book, where the heroes had 'day jobs' in different departments of the institute and got pulled out of normal duty to go on field assignments. Now they spend there entire time working for Department 7. Chapter 2: Heroic Options (30 pages) 3 occupations--There's a Psychic, but it's different than the psychic from Urban Arcana. The other two are entirely new. 3 races--Fraal is reprinted but is slightly different from MM version, Sand Slave Outcast is new, Sasquatch may be new, or may be the same as the Weren from d20F (I don't have my copy with me). Also, there's a pointer to the Moreau rules in the core book, and tables for height, weight, and age for all races (including moreau). 19 feats--2 Alien Proficiency Feats from MM, Spell Focus and Penetration from UA. The others are new to d20 Modern, though a few look to be reprinted from D&D sources (losts of psionic stuff in particular). 2 AdCs and 3 PrCs--All reprinted from the Dungeon Magazine article 26 spells--5 or so from the d20 Modern Web enhancement, the rest about 50% new and 50% non-PHB D&D spells 25 powers--All new to d20 Modern (no clue whether any of them are from D&D). There's a power called Mindwipe, but it's entirely different from the UA version (except for PP cost, and that's a typo in D•M's case) 6 special ammo types--2 new, 4 from UA 3 grenades--All from d20 Future 3 kits & holy water--Fiend huter's kit similar to UA, others new, holy water from UA 7 exotic drugs--All new Chapter 3: The true history (24 pages) Reprinted from chapter 5 of the Alternity version, slightly edited. Timeline now extends through 2006 Chapter 4: The Illuminati (36 pages) Reprinted from chapter 6 of the Alternity version, slightly edited. Also included are the conspiracy hunters guides from the Dungeon Article. Nakami's stats are reprinted from the MM, but with minor changes and in the new statblock format. Small writups on Opus Dei and NeoScientologists. Chapter 5: Places of Power (24 pages) Reprinted from chapter 7 of the Alternity version, with minor edits Chapter 6: Running the Campaign (16 pages) Partly reprinted from chapter 9 of the alternity version, partly from the dungeon article. Chapter 7: Exit 23 (11 pages) Reprinted from chapter 1 of the alternity version, and updated to d20. The Pregenerated characters from the alternity version aren't included. Index etc: (4 pages including recommended reading and order form) As mentioned in previous posts, this book has an index. Woot! Also, the Recommended reading and viewing list is printed from the back of the Alternity version. No new stuff, but the websight list is gone. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
d20 Dark*Matter: ongoing review
Top