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General Tabletop Discussion
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d20 Economy - Has anyone revamped it?
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<blockquote data-quote="EdL" data-source="post: 2528409" data-attributes="member: 34804"><p>I'm going to leave the economy issue mostly alone. (I tend to swear mightily whenever I look at the PHB price list. Some are quite close to actual midevil prices, but most are right off the chart.) </p><p></p><p>I will, however, relate a tale from one of our 1e games. We did a job for a hamlet (around 3rdish level IIRC) then went back looking to get paid, in addition to the loot we got. These guys were dirt poor, but scraped up what they could, including veggies and livestock. Well sir, some of us started feeling a bit guilty about that, so someone gave them all the copper from his share of the loot. Not to be outdone, someone else handed over all their silver. Long story short, no one wanted to look like a cad, so the hamlet made out almost as well as the party had. </p><p></p><p>Some weeks later we heard about a village where the entire population had simply disappeared. Looking into this new plot hook we realised that it was the hamlet we'd been so generous to. Doing some more (quite) investigation we figured out what monster had depopulated the place. Us! After we left they figured that they were now <em>rich</em> and they all moved to the big city! </p><p></p><p>So yes, indeed, D&D style economies, being geared to providing the PCs with large amounts of loot (relatively speaking) can be destroyed very easily if the PCs start dumping it on the 'poor peasants' instead of spening it on magic items and the like!</p></blockquote><p></p>
[QUOTE="EdL, post: 2528409, member: 34804"] I'm going to leave the economy issue mostly alone. (I tend to swear mightily whenever I look at the PHB price list. Some are quite close to actual midevil prices, but most are right off the chart.) I will, however, relate a tale from one of our 1e games. We did a job for a hamlet (around 3rdish level IIRC) then went back looking to get paid, in addition to the loot we got. These guys were dirt poor, but scraped up what they could, including veggies and livestock. Well sir, some of us started feeling a bit guilty about that, so someone gave them all the copper from his share of the loot. Not to be outdone, someone else handed over all their silver. Long story short, no one wanted to look like a cad, so the hamlet made out almost as well as the party had. Some weeks later we heard about a village where the entire population had simply disappeared. Looking into this new plot hook we realised that it was the hamlet we'd been so generous to. Doing some more (quite) investigation we figured out what monster had depopulated the place. Us! After we left they figured that they were now [I]rich[/I] and they all moved to the big city! So yes, indeed, D&D style economies, being geared to providing the PCs with large amounts of loot (relatively speaking) can be destroyed very easily if the PCs start dumping it on the 'poor peasants' instead of spening it on magic items and the like! [/QUOTE]
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