Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
D20 Engine - DESIGN (forget code)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Michael Morris" data-source="post: 3308596" data-attributes="member: 87"><p>This is interesting since I've considered doing this here, using joomla/vbulletin to create a basica user framework and deliver the application through the web. There are a couple of distinct advantages from the user's point of view on this.</p><p></p><p>First, as a web application the user's system requirements are a non-issue as long as they run a browser that can sent post data. Everyone here meets that requirement - else vbulletin wouldn't work for them and they wouldn't be here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Second upgrades can be handled on a server level.</p><p></p><p>Third MySQL provides a powerful database architecture within which to store the data. Joomla and vbulletin provide a powerful access control layer to determine who can change what is designated as core or optional systemwide.</p><p></p><p>Fourth a PHP delivered engine is not self contained to each user's PC. While it has the limitation of requiring internet connectivity at playtime I don't forsee this being too great an obstacle in the days of WiFi.</p><p></p><p>Fifth advantage is the ease with which user creations can be shared, accessed and commented on.</p><p></p><p>My current professional project is a generic forms engine in PHP. It allows the user to create and link html forms without writing new code *most* of the time. This engine could be co-opted for this project without two much fuss from my boss I think (I'm the only employee, only 3 persons in the company). At their heart RPG's are forms (character sheets) linked to other forms (race sheets, equipment lists, etc) so with some finessing the basic engine might be able to help.</p><p></p><p>However, my first commitment to ENWorld is EN2. I could use help in this endeavor if anyone is interested - the sooner I have it up and running the sooner I can begin work on a PHP based campaign management system.</p><p></p><p>One final comment in passing - Namespaces, while great, aren't supported in PHP. However PHP 5 does support true object oriented programming (though unlike Java it doesn't REQUIRE it). If you know how to program in Java or C you already know what you need to program PHP except that PHP is FAR MORE FORGIVING with datatypes. In PHP a variable is a variable. All variables start with $. You don't have to declare variables before you reference them (though it's bad practice to not do so), you can recast them on the fly. $object = false; will make $object into a boolean variable. If you then enter $object = 'This string'; it becomes a string. For someone coming out of the world of C or Java some PHP code can read a bit eccentricly because PHP programmers like myself take advantage of the Zend Engine's dynamic casting of variables. (for example a variable with a value assigned evaluates to the boolean true unless the value is '', 0, null or - of course - false). When it is necessary to have a datatype match (for instance to distinguish 0 from null) PHP has the strict comparison operator: ===</p><p></p><p>Oh well, enough babbling.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 3308596, member: 87"] This is interesting since I've considered doing this here, using joomla/vbulletin to create a basica user framework and deliver the application through the web. There are a couple of distinct advantages from the user's point of view on this. First, as a web application the user's system requirements are a non-issue as long as they run a browser that can sent post data. Everyone here meets that requirement - else vbulletin wouldn't work for them and they wouldn't be here ;) Second upgrades can be handled on a server level. Third MySQL provides a powerful database architecture within which to store the data. Joomla and vbulletin provide a powerful access control layer to determine who can change what is designated as core or optional systemwide. Fourth a PHP delivered engine is not self contained to each user's PC. While it has the limitation of requiring internet connectivity at playtime I don't forsee this being too great an obstacle in the days of WiFi. Fifth advantage is the ease with which user creations can be shared, accessed and commented on. My current professional project is a generic forms engine in PHP. It allows the user to create and link html forms without writing new code *most* of the time. This engine could be co-opted for this project without two much fuss from my boss I think (I'm the only employee, only 3 persons in the company). At their heart RPG's are forms (character sheets) linked to other forms (race sheets, equipment lists, etc) so with some finessing the basic engine might be able to help. However, my first commitment to ENWorld is EN2. I could use help in this endeavor if anyone is interested - the sooner I have it up and running the sooner I can begin work on a PHP based campaign management system. One final comment in passing - Namespaces, while great, aren't supported in PHP. However PHP 5 does support true object oriented programming (though unlike Java it doesn't REQUIRE it). If you know how to program in Java or C you already know what you need to program PHP except that PHP is FAR MORE FORGIVING with datatypes. In PHP a variable is a variable. All variables start with $. You don't have to declare variables before you reference them (though it's bad practice to not do so), you can recast them on the fly. $object = false; will make $object into a boolean variable. If you then enter $object = 'This string'; it becomes a string. For someone coming out of the world of C or Java some PHP code can read a bit eccentricly because PHP programmers like myself take advantage of the Zend Engine's dynamic casting of variables. (for example a variable with a value assigned evaluates to the boolean true unless the value is '', 0, null or - of course - false). When it is necessary to have a datatype match (for instance to distinguish 0 from null) PHP has the strict comparison operator: === Oh well, enough babbling. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
D20 Engine - DESIGN (forget code)
Top