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d20 Future and Hard SF - some random thoughts
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<blockquote data-quote="Ruland" data-source="post: 3121208" data-attributes="member: 8234"><p>Some interesting thoughts here, but whether nanotechnology or FTL travel are probable or completely unrealistic is not my primary concern. My assumption is that hard sf plots try to implement scientific or pseudo-scientific speculation instead of simply translating fantasy themes into a space setting. And this includes even "soft" sciences like sociology, anthropology or political science or such things.</p><p></p><p>And I think that d20 Future really is a good example how a sf rulework should work with these themes; because the book deals with realistic perspectives in travel technology (look for example at pages 98-100 for some considerations on hazards of space, vacuum exposure, the FTL question and realistic travel times), nanotechnology and mutations, before it goes on to develop traditional sf techno-fantasies - which are okay and an essential part of fun in sf games, movies and novels, hard or operatic or whatever.</p></blockquote><p></p>
[QUOTE="Ruland, post: 3121208, member: 8234"] Some interesting thoughts here, but whether nanotechnology or FTL travel are probable or completely unrealistic is not my primary concern. My assumption is that hard sf plots try to implement scientific or pseudo-scientific speculation instead of simply translating fantasy themes into a space setting. And this includes even "soft" sciences like sociology, anthropology or political science or such things. And I think that d20 Future really is a good example how a sf rulework should work with these themes; because the book deals with realistic perspectives in travel technology (look for example at pages 98-100 for some considerations on hazards of space, vacuum exposure, the FTL question and realistic travel times), nanotechnology and mutations, before it goes on to develop traditional sf techno-fantasies - which are okay and an essential part of fun in sf games, movies and novels, hard or operatic or whatever. [/QUOTE]
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