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[d20 Future] Mecha Power Cores
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<blockquote data-quote="Roudi" data-source="post: 2032738" data-attributes="member: 12423"><p>Well, the Power Cores document is due for layout soon, and will see life as a free downloadable PDF. I want to let you all know that Mecha Power Cores will be an open document, and any ideas for expansion or refinement will gladly be accepted with due credit given to the contributors. It is our hope that we can use Mecha Powers Cores as an OGC basis for many products, and can hopefully repeat this process with several different rules options.</p><p></p><p>Anyhow.. I have statted up a few sample Mechs thanks to to Power Cores document.</p><p></p><p></p><p><em><strong>Ballista-Class LDV Mech (PL 8)</strong></em></p><p></p><p>The Ballista-Class LDV (Longshot Delivery Vehicle) is a fast Mech that takes advantage of the best PL 8 technology. Designed solely as a delivery system for the LT-5 Longshot, Ballista-Class Mechs typically operate in groups to take large targets down (the idea being to give the enemy too many targets to attack at once). The mech’s right “arm” acts as the Mass Driver’s ammo reserve. This “arm” is designed for easy removal and replacement; a properly-equipped crew can remove an empty arm and replace it with a fully-loaded one in under a minute. The main drawbacks of the Ballista-Class LDV Mechs are their lack of close-range weaponry and small ammo capacity.</p><p></p><p><strong>Size:</strong> Large (-1 size)</p><p><strong>Power Core:</strong> MAMR</p><p><strong>Uptime:</strong> 800 hours</p><p><strong>Superstructure:</strong> Megatitanium</p><p><strong>Armor:</strong> Reactive Armor</p><p><strong>Armor Penalty:</strong> -5</p><p><strong>Str Bonus:</strong> +8</p><p><strong>Speed:</strong> 75ft</p><p><strong>Hit Points:</strong> 100</p><p><strong>Hardness:</strong> 30</p><p><strong>Bonus to Def:</strong> +7</p><p><strong>Reach:</strong> 10ft</p><p><strong>Dex Penalty:</strong> None</p><p></p><p><strong>Standard Equipment Package:</strong> Pilot’s cockpit (torso & back), Crackerjack Neural Link (helmet), LT-5 Longshot Mass Driver (left arm & shoulders), 10 rounds LT-5 ammo (right arm), Injection Unit (boots), Comm system (no slots)</p><p></p><p><strong>Fully-Equipped Purchase DC:</strong> 52</p><p></p><p></p><p><strong><em>Dervish-Class MRF Mech (PL 7)</em></strong></p><p></p><p>The Dervish-Class MRF (Multi-Role Fighter) Mech is exactly what it says: an excellent multirole fighter. It can dominate both land and sky and engage in both melee and ranged combat.</p><p></p><p><strong>Size:</strong> Huge (-2 size)</p><p><strong>Power Core:</strong> CKEG</p><p><strong>Uptime:</strong> 100 hours</p><p><strong>Superstructure:</strong> Neovulcanium</p><p><strong>Armor:</strong> Crystal Carbon Armor</p><p><strong>Armor Penalty:</strong> -8</p><p><strong>Str Bonus:</strong> +16</p><p><strong>Speed:</strong> 40ft</p><p><strong>Hit Points:</strong> 200</p><p><strong>Hardness:</strong> 20</p><p><strong>Bonus to Def:</strong> +8</p><p><strong>Reach:</strong> 10ft</p><p><strong>Dex Penalty:</strong> None</p><p></p><p><strong>Standard Equipment Package:</strong> Pilot’s cockpit (helmet and torso), Thruster Boots (boots), Jet-Assist Wings (shoulders), Class V Sensor System (visor), Barricade Tactical Shield (left arm), PS-25 Tiger Claws (left hand), M-300 Rhino Mass Cannon (right hand and right arm), Chrysanthemum Laser Array (back), Advanced Diagnostics (belt), Comm system (no slots).</p><p></p><p><strong>Fully-Equipped Purchase DC:</strong> 48</p><p></p><p></p><p><strong><em>XM5 Abrams Suit (a.k.a. “Rad Man”) (PL 5)</em></strong></p><p></p><p>The US Military’s first prototype Mech, the XM5 Abrams helped proved to the world the effectiveness of Mechs in conventional warfare. However, it did not help prove the viability of nuclear reactors in such Mechs. The XM5 was often nicknamed the “Rad Man” because of the dangers presented by its Nuclear Power Core. Though all precautions were taken, test pilots for the XM5 often ended up with severe radiation poisoning. There was also the catastrophic Ilsa Hona disaster, where an XM5’s core breached during combat exercises and exploded, decimating the island and contaminating the surrounding water.</p><p></p><p><strong>Size:</strong> Large (-1 size)</p><p><strong>Power Core:</strong> Nuclear</p><p><strong>Uptime:</strong> 20 hours</p><p><strong>Superstructure:</strong> Alumisteel</p><p><strong>Armor:</strong> Duraplastic</p><p><strong>Armor Penalty:</strong> -4</p><p><strong>Str Bonus:</strong> +16</p><p><strong>Speed:</strong> 25ft</p><p><strong>Hit Points:</strong> 100</p><p><strong>Hardness:</strong> 10</p><p><strong>Bonus to Def:</strong> +3</p><p><strong>Reach:</strong> 10ft</p><p><strong>Dex Penalty:</strong> None</p><p></p><p><strong>Standard Equipment Package:</strong> Pilot’s cockpit (head and torso), Bulwark Tactical Shield (left arm), Warpath Recoilless Rifle (right arm), M-53 Firestar Rocket Launcher (shoulders), 6-rocket pack for M-53 (back), Life Support System (boots), Comm system (no slots).</p><p></p><p><strong>Fully–Equipped Purchase DC:</strong> 45</p></blockquote><p></p>
[QUOTE="Roudi, post: 2032738, member: 12423"] Well, the Power Cores document is due for layout soon, and will see life as a free downloadable PDF. I want to let you all know that Mecha Power Cores will be an open document, and any ideas for expansion or refinement will gladly be accepted with due credit given to the contributors. It is our hope that we can use Mecha Powers Cores as an OGC basis for many products, and can hopefully repeat this process with several different rules options. Anyhow.. I have statted up a few sample Mechs thanks to to Power Cores document. [I][B]Ballista-Class LDV Mech (PL 8)[/B][/I] The Ballista-Class LDV (Longshot Delivery Vehicle) is a fast Mech that takes advantage of the best PL 8 technology. Designed solely as a delivery system for the LT-5 Longshot, Ballista-Class Mechs typically operate in groups to take large targets down (the idea being to give the enemy too many targets to attack at once). The mech’s right “arm” acts as the Mass Driver’s ammo reserve. This “arm” is designed for easy removal and replacement; a properly-equipped crew can remove an empty arm and replace it with a fully-loaded one in under a minute. The main drawbacks of the Ballista-Class LDV Mechs are their lack of close-range weaponry and small ammo capacity. [b]Size:[/b] Large (-1 size) [b]Power Core:[/b] MAMR [b]Uptime:[/b] 800 hours [b]Superstructure:[/b] Megatitanium [b]Armor:[/b] Reactive Armor [b]Armor Penalty:[/b] -5 [b]Str Bonus:[/b] +8 [b]Speed:[/b] 75ft [b]Hit Points:[/b] 100 [b]Hardness:[/b] 30 [b]Bonus to Def:[/b] +7 [b]Reach:[/b] 10ft [b]Dex Penalty:[/b] None [b]Standard Equipment Package:[/b] Pilot’s cockpit (torso & back), Crackerjack Neural Link (helmet), LT-5 Longshot Mass Driver (left arm & shoulders), 10 rounds LT-5 ammo (right arm), Injection Unit (boots), Comm system (no slots) [b]Fully-Equipped Purchase DC:[/b] 52 [b][i]Dervish-Class MRF Mech (PL 7)[/i][/b][i][/i] The Dervish-Class MRF (Multi-Role Fighter) Mech is exactly what it says: an excellent multirole fighter. It can dominate both land and sky and engage in both melee and ranged combat. [b]Size:[/b] Huge (-2 size) [b]Power Core:[/b] CKEG [b]Uptime:[/b] 100 hours [b]Superstructure:[/b] Neovulcanium [b]Armor:[/b] Crystal Carbon Armor [b]Armor Penalty:[/b] -8 [b]Str Bonus:[/b] +16 [b]Speed:[/b] 40ft [b]Hit Points:[/b] 200 [b]Hardness:[/b] 20 [b]Bonus to Def:[/b] +8 [b]Reach:[/b] 10ft [b]Dex Penalty:[/b] None [b]Standard Equipment Package:[/b] Pilot’s cockpit (helmet and torso), Thruster Boots (boots), Jet-Assist Wings (shoulders), Class V Sensor System (visor), Barricade Tactical Shield (left arm), PS-25 Tiger Claws (left hand), M-300 Rhino Mass Cannon (right hand and right arm), Chrysanthemum Laser Array (back), Advanced Diagnostics (belt), Comm system (no slots). [b]Fully-Equipped Purchase DC:[/b] 48 [b][i]XM5 Abrams Suit (a.k.a. “Rad Man”) (PL 5)[/i][/b][i][/i] The US Military’s first prototype Mech, the XM5 Abrams helped proved to the world the effectiveness of Mechs in conventional warfare. However, it did not help prove the viability of nuclear reactors in such Mechs. The XM5 was often nicknamed the “Rad Man” because of the dangers presented by its Nuclear Power Core. Though all precautions were taken, test pilots for the XM5 often ended up with severe radiation poisoning. There was also the catastrophic Ilsa Hona disaster, where an XM5’s core breached during combat exercises and exploded, decimating the island and contaminating the surrounding water. [b]Size:[/b] Large (-1 size) [b]Power Core:[/b] Nuclear [b]Uptime:[/b] 20 hours [b]Superstructure:[/b] Alumisteel [b]Armor:[/b] Duraplastic [b]Armor Penalty:[/b] -4 [b]Str Bonus:[/b] +16 [b]Speed:[/b] 25ft [b]Hit Points:[/b] 100 [b]Hardness:[/b] 10 [b]Bonus to Def:[/b] +3 [b]Reach:[/b] 10ft [b]Dex Penalty:[/b] None [b]Standard Equipment Package:[/b] Pilot’s cockpit (head and torso), Bulwark Tactical Shield (left arm), Warpath Recoilless Rifle (right arm), M-53 Firestar Rocket Launcher (shoulders), 6-rocket pack for M-53 (back), Life Support System (boots), Comm system (no slots). [b]Fully–Equipped Purchase DC:[/b] 45 [/QUOTE]
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