Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
d20 future = Mechwarrior d20
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jester47" data-source="post: 1665943" data-attributes="member: 2238"><p>There are several assumptions I would make about mechs:</p><p></p><p>1. Their armor is somthing that is a lot tougher than anything we have today.</p><p>2. Their weapons are made to go through that armor.</p><p>3. Some can get up to 60mph in speed. Some are faster some are slower. </p><p>4. They are not limited by terrain.</p><p>5. Some even carry cruise missiles like the Arrow IV.</p><p></p><p>So I would doubt that a modern Hellfire or TOW would be able to get through the armor, or would do very little damage. We are talking about 21st C vs. 28th C. </p><p></p><p>Case in point the locust. It is a machine that can cruise at 120kph+ (80mph). If you are on the freeway going 60mph, this little bug can fly past you. And he is running. Stomp stomp stomp. With grace and elegance. With armor 50 times stronger* than anything we have on a tank today. This is somthing modern weapons could not penetrate. It is an ATV. It can go underwater and into space. Into forests and mountains. If can fill the roles of infantry, armor, and support. Sharing this last one with aircraft. Thats a pretty spiffy weapon system, just in its versatility alone. And we have not gotten to the actual shooting yet which is where the "real" 21st C tech and the made up 28th C tech have thier disjuctions. </p><p></p><p>It makes sense that a mech is primarily a "direct fire" weapon system, as most of the roles it fills are direct fire roles. Direct fire is where the target is seen and aimed at from the gun. So while the indirect long range never miss attack is accounted for (long toms and Arrow IVs), I guess the question is why do mechs miss in direct fire if they have the computing power to have really good targeting? Why, if we can occasionally send a bomb down a vent, or drive cruise missiles down streets in the 21st C, can't Giant Multirole walkers in the 28th track each other worth a damn? Why does the pilot even have to think about aiming? These are all really good questions and one of the flaws in battletech as it stands. </p><p></p><p>But this will be reconciled and the questions will be answered in the next post </p><p></p><p>*This is a number I am pulling out of my butt based on the relative tensile strengths of Single-Walled Carbon Nanotubes vs. Titanium. Titanium weighs in at 900 MPa, almost 1 GPa. SWCN weigh in at 63GPa at it highest recorded measurement. I knock it down to 50 to be realisitic. I would assume that such technology would be used to make mech armor. Thus impenetrable by today's standards. </p><p></p><p>Aaron.</p></blockquote><p></p>
[QUOTE="jester47, post: 1665943, member: 2238"] There are several assumptions I would make about mechs: 1. Their armor is somthing that is a lot tougher than anything we have today. 2. Their weapons are made to go through that armor. 3. Some can get up to 60mph in speed. Some are faster some are slower. 4. They are not limited by terrain. 5. Some even carry cruise missiles like the Arrow IV. So I would doubt that a modern Hellfire or TOW would be able to get through the armor, or would do very little damage. We are talking about 21st C vs. 28th C. Case in point the locust. It is a machine that can cruise at 120kph+ (80mph). If you are on the freeway going 60mph, this little bug can fly past you. And he is running. Stomp stomp stomp. With grace and elegance. With armor 50 times stronger* than anything we have on a tank today. This is somthing modern weapons could not penetrate. It is an ATV. It can go underwater and into space. Into forests and mountains. If can fill the roles of infantry, armor, and support. Sharing this last one with aircraft. Thats a pretty spiffy weapon system, just in its versatility alone. And we have not gotten to the actual shooting yet which is where the "real" 21st C tech and the made up 28th C tech have thier disjuctions. It makes sense that a mech is primarily a "direct fire" weapon system, as most of the roles it fills are direct fire roles. Direct fire is where the target is seen and aimed at from the gun. So while the indirect long range never miss attack is accounted for (long toms and Arrow IVs), I guess the question is why do mechs miss in direct fire if they have the computing power to have really good targeting? Why, if we can occasionally send a bomb down a vent, or drive cruise missiles down streets in the 21st C, can't Giant Multirole walkers in the 28th track each other worth a damn? Why does the pilot even have to think about aiming? These are all really good questions and one of the flaws in battletech as it stands. But this will be reconciled and the questions will be answered in the next post *This is a number I am pulling out of my butt based on the relative tensile strengths of Single-Walled Carbon Nanotubes vs. Titanium. Titanium weighs in at 900 MPa, almost 1 GPa. SWCN weigh in at 63GPa at it highest recorded measurement. I knock it down to 50 to be realisitic. I would assume that such technology would be used to make mech armor. Thus impenetrable by today's standards. Aaron. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
d20 future = Mechwarrior d20
Top