Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Talking the Talk
[d20 Future/OOC] The Long Sleep
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="lonesoldier" data-source="post: 3262115" data-attributes="member: 31189"><p>In 2004 NASA's NEAT (Near-Earth Asteroid Tracking) system predicted that an asteroid, 99942 Apophis, would strike the Earth in 2029. This possibility was quickly disproved and forgotten by the general public. As the years progressed, commercial space-flight finally became viable, though the idea of a "Space Vacation" was still firmly in the bounds of Science Fiction. Time ground on; humanity progressed. Chief among our advances were cryotechnology and the beginnings of fusion technology.</p><p></p><p>In 2023, Apophis was brought back on the radar. The NEAT and LINEAR projects estimated an impact within five years. News of the impending disaster was silenced, though it was soon leaked to other world governments. By 2027 four colony-ships floated in the docks above Earth. In 2028, as Apophis became visible in the night sky by amateur astronomers, 4000 carefully selected people were evacuated onto the starships. Powered by prototype fusion reactors, and with their passengers in cyro-hibernation the starships sped toward Chara, Rigil Kentaurus, 18 Scorpii, and 37 Geminorum.</p><p></p><p><span style="color: Sienna">----</span></p><p></p><p>Sensor duty at the Rigil IV Orbital Platform was boring. Ships would dock, ships would leave. Sometimes an asteroid would swing within a couple million miles of the planet. Ensign Tereth sat hunched over, his chin in his hand, watching the cargo ships driving through space toward Rigil III to use the JumpGate. He noted that their ion engines looked like bright stars as they faded away. A loud <span style="color: Red">blip</span> brought his attention back to the sensor display. Another starship entering the system.</p><p></p><p>Ensign Kay was much more alert than Ensign Tereth. Her job was much more interesting though. Tereth would alert her of any starships approaching their platform and she would hail them and give them their docking bay number.</p><p></p><p>"Woah, look at this piece of trash. Looks almost twenty-first century," Tereth shouted to the entire docking command. "Well, they aren't responding to me," Kay shouted back. "They are moving pretty slow, maybe they busted their ansible array or something?" Tereth reasoned. The ship did look pretty banged up, micro-meteorite dents pock-marked the surface of the ship. "Well, I'm going to flash the landing lights on Bay 16." "Looks like they are takin' her in.</p><p></p><p>"Hail them on shortwave radio, we should be in range." Kay put her headset back on.</p><p></p><p>"This is Rigil IV Orbital Docking Command. Do you copy?"</p><p>"We copy. This is the HMCS Hope."</p><p>"HMCS? What designation is that? Where are you from?"</p><p>"His Majesty's Canadian Ship. We are from Earth"</p><p>"... Repeat that last part?" Kay set her console to broadcast through the Command Room.</p><p>"We are from Earth"</p><p></p><p><span style="color: Sienna">----</span></p><p></p><p>The Long Sleep is a d20 Future campaign for five players. The characters were frozen onboard HMCS Hope (Mostly built in Canada and assembled above it). HMCS Hope carries a selection of North and South Americans, allowing for a large amount of diversity amongst the survivors. Characters will start play already thawed and about to be fed their first meal this century. Mechanically, I'm looking for second-level characters built using 28-point standard point-buy.</p><p></p><p>I ask that players simply submit <strong>backgrounds</strong> and which <strong>classes</strong> they are. <s>Based on this I will choose five players and one alt. You have until Thursday 11th of this month to submit your entry.</s> Chosen players will then have until Thursday 18th of this month to complete their character mechanically. I will begin play on Thursday 19th.</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> And if you are slightly confused, I'm doing my job right.</p><p></p><p><span style="color: Sienna">----</span></p><p></p><p>$ cd ~/declass/TheLongSleep/HMCS_Hope/</p><p>$ less ./candidates.txt</p><p></p><p>....</p><p></p><p>[Partially declassified 2029]</p><p>Cyro-hibernation Prospects:</p><p>Bayne, Victor - Fast1/Charismatic1 - Rhun</p><p>Costa, Zé-Antonio - Smart2 - Technician - Steve Gorak</p><p>Gordon, Andrew, M.D. - Smart1/Tough1 - Doctor - Kaodi</p><p>Reaves, John, LT - Fast1/Smart1 - DrZombie</p><p>Sobieski, Lem, 1SG - Tough1/Charismatic1 - Military - Stonegod</p><p>Logan, Ashley, 2ndLT - Military - Shayuri</p></blockquote><p></p>
[QUOTE="lonesoldier, post: 3262115, member: 31189"] In 2004 NASA's NEAT (Near-Earth Asteroid Tracking) system predicted that an asteroid, 99942 Apophis, would strike the Earth in 2029. This possibility was quickly disproved and forgotten by the general public. As the years progressed, commercial space-flight finally became viable, though the idea of a "Space Vacation" was still firmly in the bounds of Science Fiction. Time ground on; humanity progressed. Chief among our advances were cryotechnology and the beginnings of fusion technology. In 2023, Apophis was brought back on the radar. The NEAT and LINEAR projects estimated an impact within five years. News of the impending disaster was silenced, though it was soon leaked to other world governments. By 2027 four colony-ships floated in the docks above Earth. In 2028, as Apophis became visible in the night sky by amateur astronomers, 4000 carefully selected people were evacuated onto the starships. Powered by prototype fusion reactors, and with their passengers in cyro-hibernation the starships sped toward Chara, Rigil Kentaurus, 18 Scorpii, and 37 Geminorum. [COLOR=Sienna]----[/COLOR] Sensor duty at the Rigil IV Orbital Platform was boring. Ships would dock, ships would leave. Sometimes an asteroid would swing within a couple million miles of the planet. Ensign Tereth sat hunched over, his chin in his hand, watching the cargo ships driving through space toward Rigil III to use the JumpGate. He noted that their ion engines looked like bright stars as they faded away. A loud [COLOR=Red]blip[/COLOR] brought his attention back to the sensor display. Another starship entering the system. Ensign Kay was much more alert than Ensign Tereth. Her job was much more interesting though. Tereth would alert her of any starships approaching their platform and she would hail them and give them their docking bay number. "Woah, look at this piece of trash. Looks almost twenty-first century," Tereth shouted to the entire docking command. "Well, they aren't responding to me," Kay shouted back. "They are moving pretty slow, maybe they busted their ansible array or something?" Tereth reasoned. The ship did look pretty banged up, micro-meteorite dents pock-marked the surface of the ship. "Well, I'm going to flash the landing lights on Bay 16." "Looks like they are takin' her in. "Hail them on shortwave radio, we should be in range." Kay put her headset back on. "This is Rigil IV Orbital Docking Command. Do you copy?" "We copy. This is the HMCS Hope." "HMCS? What designation is that? Where are you from?" "His Majesty's Canadian Ship. We are from Earth" "... Repeat that last part?" Kay set her console to broadcast through the Command Room. "We are from Earth" [COLOR=Sienna]----[/COLOR] The Long Sleep is a d20 Future campaign for five players. The characters were frozen onboard HMCS Hope (Mostly built in Canada and assembled above it). HMCS Hope carries a selection of North and South Americans, allowing for a large amount of diversity amongst the survivors. Characters will start play already thawed and about to be fed their first meal this century. Mechanically, I'm looking for second-level characters built using 28-point standard point-buy. I ask that players simply submit [b]backgrounds[/b] and which [b]classes[/b] they are. [s]Based on this I will choose five players and one alt. You have until Thursday 11th of this month to submit your entry.[/s] Chosen players will then have until Thursday 18th of this month to complete their character mechanically. I will begin play on Thursday 19th. :) And if you are slightly confused, I'm doing my job right. [COLOR=Sienna]----[/COLOR] $ cd ~/declass/TheLongSleep/HMCS_Hope/ $ less ./candidates.txt .... [Partially declassified 2029] Cyro-hibernation Prospects: Bayne, Victor - Fast1/Charismatic1 - Rhun Costa, Zé-Antonio - Smart2 - Technician - Steve Gorak Gordon, Andrew, M.D. - Smart1/Tough1 - Doctor - Kaodi Reaves, John, LT - Fast1/Smart1 - DrZombie Sobieski, Lem, 1SG - Tough1/Charismatic1 - Military - Stonegod Logan, Ashley, 2ndLT - Military - Shayuri [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[d20 Future/OOC] The Long Sleep
Top