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D20 Future Q&A With Rodney "Moridin" Thompson and JD Wiker!!
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<blockquote data-quote="Furluge" data-source="post: 1703385" data-attributes="member: 22770"><p>I have a feeling that it was meant to say they cannot have character class levels but might have ordinary levels. (IE: The NPC class levels.)</p><p></p><p>Also as far as the starships go. I don't think their HP is too high, considering that more than one attack is allowed as part of the normal attack action and d4's example is of two ships not really suited for taking each other out, but that discussion is mainly all over that other page. (It's big.)</p><p></p><p>One thing I'd like to know, is the targeting system set up so that it can only apply to one attack per round? If so is the targeting system tied to a particular weapon, or do I just pick one each round? Can additional targeting systems be purchased to improve other weapons/additional weapons (That being if the computer isn't tied to a single weapon.), or is it always just going to be a one attack per round gets the targeting computer bonus deal?</p><p></p><p>And while people are asking about mutation points equal to ECL chart, I'd like to go a step farther and ask what amount of genetic engineering, cybernetic upgrades (perhaps not these so much as there's a high limit but still.), and robotic upgrades might constitute a level? I'm considering writing a campaign setting where high amounts of such modifications, usually by the power groups in the setting, will occur. Perhaps something more of a $ amount of things put into the character equals this much ECL?</p><p></p><p>How about a vehicle critical hit chart in the web-enhancement?</p><p></p><p>And I myself grew up on locational based damage points, but that being said I know how that can be a pain as well. I personally think that the critical hits table is a good compromise to that, it gives some of the feel of the advantages of getting just the /right/ spot without the bookeeping.</p></blockquote><p></p>
[QUOTE="Furluge, post: 1703385, member: 22770"] I have a feeling that it was meant to say they cannot have character class levels but might have ordinary levels. (IE: The NPC class levels.) Also as far as the starships go. I don't think their HP is too high, considering that more than one attack is allowed as part of the normal attack action and d4's example is of two ships not really suited for taking each other out, but that discussion is mainly all over that other page. (It's big.) One thing I'd like to know, is the targeting system set up so that it can only apply to one attack per round? If so is the targeting system tied to a particular weapon, or do I just pick one each round? Can additional targeting systems be purchased to improve other weapons/additional weapons (That being if the computer isn't tied to a single weapon.), or is it always just going to be a one attack per round gets the targeting computer bonus deal? And while people are asking about mutation points equal to ECL chart, I'd like to go a step farther and ask what amount of genetic engineering, cybernetic upgrades (perhaps not these so much as there's a high limit but still.), and robotic upgrades might constitute a level? I'm considering writing a campaign setting where high amounts of such modifications, usually by the power groups in the setting, will occur. Perhaps something more of a $ amount of things put into the character equals this much ECL? How about a vehicle critical hit chart in the web-enhancement? And I myself grew up on locational based damage points, but that being said I know how that can be a pain as well. I personally think that the critical hits table is a good compromise to that, it gives some of the feel of the advantages of getting just the /right/ spot without the bookeeping. [/QUOTE]
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D20 Future Q&A With Rodney "Moridin" Thompson and JD Wiker!!
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