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D20 Future Q&A With Rodney "Moridin" Thompson and JD Wiker!!
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<blockquote data-quote="jezter6" data-source="post: 1705005" data-attributes="member: 6567"><p>Disclaimer: I don't own d20 Future yet, and will likely wait for the MSRD update before I decide to purchase it if I do.</p><p></p><p>Here's my thoughts on the whole space combat and time issue. And it seams simple enough to implement.</p><p></p><p>So a round is six seconds in melee combat, but why not just say that 1 round of ship to ship combat takes 1 minute, or 30 seconds, or 5 minutes, or whtever seems more appropriate. That way, even if you blow it away in 10 rounds, or 20 rounds, or whatever is appropriate for the HPs of the ship, that it would (in game terms) actually be 10 or 20 minutes, instead of 1 or 2 minutes.</p><p></p><p>Wouldn't that generally solve the problem of starship combat? So you lower the HP of the ships to a more reasonable amount of time to play out in real time, without making it seem like it took only a 30 second fight to blow down a battleship...</p><p></p><p>Sounds like an option that isn't really a rule-breaker but makes combat feel like it was more epic than it really was.</p></blockquote><p></p>
[QUOTE="jezter6, post: 1705005, member: 6567"] Disclaimer: I don't own d20 Future yet, and will likely wait for the MSRD update before I decide to purchase it if I do. Here's my thoughts on the whole space combat and time issue. And it seams simple enough to implement. So a round is six seconds in melee combat, but why not just say that 1 round of ship to ship combat takes 1 minute, or 30 seconds, or 5 minutes, or whtever seems more appropriate. That way, even if you blow it away in 10 rounds, or 20 rounds, or whatever is appropriate for the HPs of the ship, that it would (in game terms) actually be 10 or 20 minutes, instead of 1 or 2 minutes. Wouldn't that generally solve the problem of starship combat? So you lower the HP of the ships to a more reasonable amount of time to play out in real time, without making it seem like it took only a 30 second fight to blow down a battleship... Sounds like an option that isn't really a rule-breaker but makes combat feel like it was more epic than it really was. [/QUOTE]
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D20 Future Q&A With Rodney "Moridin" Thompson and JD Wiker!!
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