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D20 Future Q&A With Rodney "Moridin" Thompson and JD Wiker!!
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<blockquote data-quote="The_Universe" data-source="post: 1705153" data-attributes="member: 8944"><p>I was looking over the starship combat system again, and it seems (based upon this second cursory glance) that a character's ranks in the <em>Pilot </em>skill have little to no bearing on the defense of the ship he or she is piloting. Although the <em>Starship Dodge </em>feat does have a requirement of a certain number of ranks in pilot, a +1 bonus to defense for ranks in pilot, no matter how high, seems a little weak. </p><p> </p><p>On the other hand, <em>Pilot </em>does seem to have an effect on a pilots ability to evade obstacles and tractor beams. What's the philosophy (if you know it) behind allowing pilot to aid in the evasion of some such things, but not enemy weaponry? </p><p> </p><p>It would seem to me that my ability in dodging fire as a person should have little bearing on how well I might be able to pilot a starship. While both certainly depend on manual dexterity, agility, and coordination, they are simply not the same thing. </p><p> </p><p>Was there ever a system in the works that gave <em>Pilot </em>more bearing on a vessel's survivability? </p><p> </p><p>As it stands, I see few reasons to put more than a few ranks in Pilot, ever...</p></blockquote><p></p>
[QUOTE="The_Universe, post: 1705153, member: 8944"] I was looking over the starship combat system again, and it seems (based upon this second cursory glance) that a character's ranks in the [i]Pilot [/i]skill have little to no bearing on the defense of the ship he or she is piloting. Although the [i]Starship Dodge [/i]feat does have a requirement of a certain number of ranks in pilot, a +1 bonus to defense for ranks in pilot, no matter how high, seems a little weak. On the other hand, [i]Pilot [/i]does seem to have an effect on a pilots ability to evade obstacles and tractor beams. What's the philosophy (if you know it) behind allowing pilot to aid in the evasion of some such things, but not enemy weaponry? It would seem to me that my ability in dodging fire as a person should have little bearing on how well I might be able to pilot a starship. While both certainly depend on manual dexterity, agility, and coordination, they are simply not the same thing. Was there ever a system in the works that gave [i]Pilot [/i]more bearing on a vessel's survivability? As it stands, I see few reasons to put more than a few ranks in Pilot, ever... [/QUOTE]
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