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d20 Future Shadowrun???
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<blockquote data-quote="Tinner" data-source="post: 2638478" data-attributes="member: 19667"><p>Why would you want to? Tom Clancy isn't cyberpunk. Go read some Gibson or Sterling.</p><p>If you want to emphasize Clancy, then use his Shadow Watch material.</p><p>Make the runners part of a corporate troubleshooter team like that, and have them handle corporate problems and hot spots.</p><p>Of course they aren't really Shadowrunners then are they? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>[QUOTE}How do I represent Astral perception and Astral Travel?</p></blockquote><p></p><p>Astral Perception should work like a combination of the Arcane Sight spell and the True Seeing Spell from the PHB.</p><p>Just use the Asral Porjection Spell from the PHB for Astral Projection.</p><p>Obviously these can both be used at will.</p><p></p><p></p><p></p><p>Let them start with a number of powers equal to the total of their WIS and CHA modifiers.</p><p>Just use the points from SR for the value of the powers.</p><p></p><p></p><p></p><p>Sounds pretty close. But as others have pointed out SR isn't totally PL 7. It's more like a little 5, a lot 6, and a little 7. Just fudge it. PL is mainly just a GM tool anyway.</p><p>[/QUOTE]</p>
[QUOTE="Tinner, post: 2638478, member: 19667"] Why would you want to? Tom Clancy isn't cyberpunk. Go read some Gibson or Sterling. If you want to emphasize Clancy, then use his Shadow Watch material. Make the runners part of a corporate troubleshooter team like that, and have them handle corporate problems and hot spots. Of course they aren't really Shadowrunners then are they? ;) [QUOTE}How do I represent Astral perception and Astral Travel?[/QUOTE] Astral Perception should work like a combination of the Arcane Sight spell and the True Seeing Spell from the PHB. Just use the Asral Porjection Spell from the PHB for Astral Projection. Obviously these can both be used at will. Let them start with a number of powers equal to the total of their WIS and CHA modifiers. Just use the points from SR for the value of the powers. Sounds pretty close. But as others have pointed out SR isn't totally PL 7. It's more like a little 5, a lot 6, and a little 7. Just fudge it. PL is mainly just a GM tool anyway. [/QUOTE]
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