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d20 Future Shadowrun???
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<blockquote data-quote="beepeearr" data-source="post: 2638497" data-attributes="member: 20548"><p>Use mutants and masterminds as the base, and allow some of the powers as cyber or bio ware, adept powers or even spells, or critter powers and the like, and then bring over whatever elements from D20 modern, future, apocalypse, or cyber whatever that you want. The Damage save mechanic works well for a SR type game (although, I just combined the Damage saves with the Fortitude save for mine, and allow reflex saves as a sort of dodge tests, ala regular shadowrun). There is no classes, and the level up like creation is a point buy method, Overall it just has a more SR feel than d20 moderns class system. Most of the class abilities could just be ported over as feats though.</p><p></p><p>Personally, I liked 1st edition Shadowrun, 2 was much better and 3 added some neat new stuff, but 4th edition just didn't feel right. It just isn't the shadowrun I used to play and run.</p><p>Plus the previous editions did require alot of work and knowledge of all the little subsystems to run, so I can see why you would want to try switching to d20 modern. Good luck.</p></blockquote><p></p>
[QUOTE="beepeearr, post: 2638497, member: 20548"] Use mutants and masterminds as the base, and allow some of the powers as cyber or bio ware, adept powers or even spells, or critter powers and the like, and then bring over whatever elements from D20 modern, future, apocalypse, or cyber whatever that you want. The Damage save mechanic works well for a SR type game (although, I just combined the Damage saves with the Fortitude save for mine, and allow reflex saves as a sort of dodge tests, ala regular shadowrun). There is no classes, and the level up like creation is a point buy method, Overall it just has a more SR feel than d20 moderns class system. Most of the class abilities could just be ported over as feats though. Personally, I liked 1st edition Shadowrun, 2 was much better and 3 added some neat new stuff, but 4th edition just didn't feel right. It just isn't the shadowrun I used to play and run. Plus the previous editions did require alot of work and knowledge of all the little subsystems to run, so I can see why you would want to try switching to d20 modern. Good luck. [/QUOTE]
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