Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
D20 Future (SRD) what's (not so) good and what can be improved (and how)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Upper_Krust" data-source="post: 1754826" data-attributes="member: 326"><p>Hi Ashardalon mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Interesting, especially applied to melee weapons for Fantasy games.</p><p></p><p>My Toledo Steel Greatsword deals 6d6 (PL:x3) damage while your Iron Age shortsword only deals 1d6, not to mention 16d8 (PL:x8) for my Beamsword now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Rather than a flat multiplier it might work better increasing base damage by one effective size category. This gels with the current mechanic of minimization of previous PL: weaponry.</p><p></p><p>eg. Renaissance Greatsword 2d6 base = +2 size categories for PL:3</p><p></p><p>New Damage = 4d6.</p><p></p><p>eg. Beamsword 1d8 longsword size base lets say - +7 size categories for PL:8.</p><p></p><p>New Damage = 12d8 damage.</p><p></p><p>Of course you could say that PL:2 (Dark Ages) or PL:3 (Renaissance) is the D&D base.</p><p></p><p>If PL:2 was the base then a Renaissance (PL:3) Greatsword would deal 2d8, and the longsword version of the Beamsword 12d6.</p><p></p><p>I don't see it solving the problems but it could be a useful step in the right direction and one that in the short term could help avoid completely reworking all the weapon damages.</p><p></p><p>For the heavier weapons:</p><p></p><p>16d8 Nuke</p><p></p><p>PL: 5 would become 48d8 (assuming a PL:2 base) - which is still a bit crappy.</p><p></p><p>However the problem with Nukes is that the yield is a flat amount regardless of the PL.</p><p></p><p>Also the damages for explosives are totally illogical in d20 Future so its a bad base to start at.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 1754826, member: 326"] Hi Ashardalon mate! :) Interesting, especially applied to melee weapons for Fantasy games. My Toledo Steel Greatsword deals 6d6 (PL:x3) damage while your Iron Age shortsword only deals 1d6, not to mention 16d8 (PL:x8) for my Beamsword now. :D Rather than a flat multiplier it might work better increasing base damage by one effective size category. This gels with the current mechanic of minimization of previous PL: weaponry. eg. Renaissance Greatsword 2d6 base = +2 size categories for PL:3 New Damage = 4d6. eg. Beamsword 1d8 longsword size base lets say - +7 size categories for PL:8. New Damage = 12d8 damage. Of course you could say that PL:2 (Dark Ages) or PL:3 (Renaissance) is the D&D base. If PL:2 was the base then a Renaissance (PL:3) Greatsword would deal 2d8, and the longsword version of the Beamsword 12d6. I don't see it solving the problems but it could be a useful step in the right direction and one that in the short term could help avoid completely reworking all the weapon damages. For the heavier weapons: 16d8 Nuke PL: 5 would become 48d8 (assuming a PL:2 base) - which is still a bit crappy. However the problem with Nukes is that the yield is a flat amount regardless of the PL. Also the damages for explosives are totally illogical in d20 Future so its a bad base to start at. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D20 Future (SRD) what's (not so) good and what can be improved (and how)?
Top