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D20 Future Star Frontiers?
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<blockquote data-quote="Chaldfont" data-source="post: 2245552" data-attributes="member: 1472"><p>Oh yeah. You can't do Star Frontiers without the Sathar!</p><p></p><p>I thought about using the variable charge gadget. I've actually used a modified version to model the Halo plasma pistol (if you're familiar with the video game). Thing I don't like about it is the loss of rounds while you charge the thing up. You are probably better off just making several attacks, instead of one big one.</p><p></p><p>Arscott: Yeah, I know. What do you do with Double Tap and Burst Fire if you jack up the per shot damage?</p><p></p><p>I thought about doing it this way: laser pistols and rifles do 1d6 damage per power unit. Pistols have a max setting of 5, rifles a 10. Almost no one would use setting 1 (why not use a projectile pistol instead?). Pistols and Rifles are semiautomatic, so no burst fire. Double Tap still only adds one die damage due to the "slow recharge rate" of the laser weapon, but you are only expend one extra power unit.</p><p></p><p>I dunno. It needs playtesting. I'm still very tempted to just use laser weapons as they are in D20 Future with no modification.</p></blockquote><p></p>
[QUOTE="Chaldfont, post: 2245552, member: 1472"] Oh yeah. You can't do Star Frontiers without the Sathar! I thought about using the variable charge gadget. I've actually used a modified version to model the Halo plasma pistol (if you're familiar with the video game). Thing I don't like about it is the loss of rounds while you charge the thing up. You are probably better off just making several attacks, instead of one big one. Arscott: Yeah, I know. What do you do with Double Tap and Burst Fire if you jack up the per shot damage? I thought about doing it this way: laser pistols and rifles do 1d6 damage per power unit. Pistols have a max setting of 5, rifles a 10. Almost no one would use setting 1 (why not use a projectile pistol instead?). Pistols and Rifles are semiautomatic, so no burst fire. Double Tap still only adds one die damage due to the "slow recharge rate" of the laser weapon, but you are only expend one extra power unit. I dunno. It needs playtesting. I'm still very tempted to just use laser weapons as they are in D20 Future with no modification. [/QUOTE]
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