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[D20 Future] Starship Rules
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<blockquote data-quote="RodneyThompson" data-source="post: 2022375" data-attributes="member: 3594"><p>OK, looks like a Superheavy ship. You'll have to ignore the weapons systems/defense systems limitations for a ship of that size (since the compliment of weapons in d20 Future is kept low to reduce massive amounts of bookkeeping while using the generic ships). I'd give it 4 batteries of 6 missile tubes and 2 batteries of 8 missile tubes (total 40 tubes, one battery for each type of missile), 4 batteries of 3 PDL turrets, 4 batteries of 3 AP cannons, a nova burst missile launcher, and then normal defense systems. The thing is, you'll need to stat out those weapons yourself based on those relative power levels (since, obviously, there's no way we could stat out EVERY possible starship weapon in a single chapter of the book!). For HD, I'd be looking in the 1,500-2,000 HD range. That give you some ideas?</p></blockquote><p></p>
[QUOTE="RodneyThompson, post: 2022375, member: 3594"] OK, looks like a Superheavy ship. You'll have to ignore the weapons systems/defense systems limitations for a ship of that size (since the compliment of weapons in d20 Future is kept low to reduce massive amounts of bookkeeping while using the generic ships). I'd give it 4 batteries of 6 missile tubes and 2 batteries of 8 missile tubes (total 40 tubes, one battery for each type of missile), 4 batteries of 3 PDL turrets, 4 batteries of 3 AP cannons, a nova burst missile launcher, and then normal defense systems. The thing is, you'll need to stat out those weapons yourself based on those relative power levels (since, obviously, there's no way we could stat out EVERY possible starship weapon in a single chapter of the book!). For HD, I'd be looking in the 1,500-2,000 HD range. That give you some ideas? [/QUOTE]
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[D20 Future] Starship Rules
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