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[D20 Future] Starship Rules
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<blockquote data-quote="Aussiegamer" data-source="post: 2042325" data-attributes="member: 19601"><p>Ok we are talking about two seperate things, yes you can not "roll" on a d20 less than 1, why becuase the dice only has a 1.</p><p></p><p>But there is absolutely no reason that the target AC can not be negative, already in d20f, or the firers to hit can not be negative as well, already in d20f.</p><p></p><p>The d20 is used to breach the AC from what ever level the to hit is, thats all.</p><p></p><p>OK again looking at ONLY size you right now can only drop to 2. but why limit it? no reason. why not be able to drop it to say -24.</p><p></p><p>It is the base to which all other factors are added to or subtracted from. </p><p></p><p>The same with the to hit. Right now size mod drops it from 10 to 2. But then you can add BAB, feats, range factors.</p><p></p><p>Well there a point as well, range factors they go to -20 right now as well.</p><p></p><p>So if you are at max range you START with a -20 to hit, then add all sorts of other factors, but you could still end up negative. BUT with a nat 20 you can still hit.so...????</p><p></p><p>Are you going to change range factors mods as well? well no, as you already accept it in the game.</p><p></p><p>So this is just the opposite for AC and pretty much the same as To hit for size mods.</p><p></p><p>I have looked at the size mod for pilot and I think that it double dips, as it is also applied to the overall AC as well.</p><p></p><p>I am removing pilot mod for size out of the factoring for combat, but it will stay in for non combat like docking etc.</p><p></p><p>I still need to work on that. But I am sure I will come up with a good solution eventually.</p></blockquote><p></p>
[QUOTE="Aussiegamer, post: 2042325, member: 19601"] Ok we are talking about two seperate things, yes you can not "roll" on a d20 less than 1, why becuase the dice only has a 1. But there is absolutely no reason that the target AC can not be negative, already in d20f, or the firers to hit can not be negative as well, already in d20f. The d20 is used to breach the AC from what ever level the to hit is, thats all. OK again looking at ONLY size you right now can only drop to 2. but why limit it? no reason. why not be able to drop it to say -24. It is the base to which all other factors are added to or subtracted from. The same with the to hit. Right now size mod drops it from 10 to 2. But then you can add BAB, feats, range factors. Well there a point as well, range factors they go to -20 right now as well. So if you are at max range you START with a -20 to hit, then add all sorts of other factors, but you could still end up negative. BUT with a nat 20 you can still hit.so...???? Are you going to change range factors mods as well? well no, as you already accept it in the game. So this is just the opposite for AC and pretty much the same as To hit for size mods. I have looked at the size mod for pilot and I think that it double dips, as it is also applied to the overall AC as well. I am removing pilot mod for size out of the factoring for combat, but it will stay in for non combat like docking etc. I still need to work on that. But I am sure I will come up with a good solution eventually. [/QUOTE]
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