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D20 Future
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<blockquote data-quote="Messageboard Golem" data-source="post: 2015159" data-attributes="member: 18387"><p>Good review, detailed and very balanced. Each section's covered in just enough detail: not too much or too little. This review expressed my opinion of the book almost verbatim. After I read through d20 Future, I had the exact same reaction to it that Jeremy did, and I'm convinced that every person who reads this review that's already read through a copy of d20 Future will too. D20 Future gives you a bare minimum of material on every section it covers. With what you get, you can slowly start crawling your way towards making your own future-themed campaign, but it will NOT be easy. </p><p></p><p>The starship section is poorly organized and confusing, but other sections, like the gear and vehicles sections, aren't exactly stellar either. The selection of higher PL armor was extremely underwhelming. There was almost no selection of futurstic armors at all! Nowhere is there mention of how armor technology evolved over the years to compensate for advances in weapons technology, at what few armors were there were so underpowered that they weren't much better than the armors in d20 modern! I was shocked to see that there wasn't even a simple sidebar with rules on how to convert ballistic (tactical) armor from d20 modern to laser/plasma/sonic/etc. resistant armor in d20 future! They could've at least had a section that said that energy-resistant armor had the exact same characteristics as ballistic armor in d20 modern, except with a different listing in the "type" category, but they didn't even have that! I was personally confused by why they didn't cover the potential interactions between weapons and armor of different PL's. Weapons of much higher PL's should probably be able to blow right through lower PL armors as if it wasn't there, and weapons of lower PL's might not even be able to penetrate higher PL armors at all. And even if the differences weren't so dramatic, surely there should be some decrease or increase in effectiveness in interactions between higher and lower PL weapons and armor. These aren't my only complaints, but they're the big ones. To sum it up: the d20 Future team pretty much dropped the ball when it came to the entire 'gear' section. </p><p></p><p>As for the vehicle section: not very well explained/narrated at all. Is there any real reason why ground vehicles are still availible in the PL 8 energy age at all? And if so, are they hover-vehicles like groundspeeders in Star Wars, or advanced wheeled vehicles with tires made out of some super polymer or what? And why aren't there any PL8 hover-vehicles? Surely there should've been advancements in hover-technology by then. I just don't get it. The authors really should've given a through overview of what every PL covered in the book was like: with all the equipment, advances, and even a description of what everyday society/life included. It sure would've been helpful. </p><p></p><p>I honestly believe that the book should've been at least 300 pages (although 400+ would've been better) in order to cover the topics it did even slightly more than half-decently. This book isn't even close to being as detailed or consistent as it should be. I'm just hoping (actually, pretty much expecting) that there are going to be multiple, long web-enhancements with tons of details filling in the gaps that should've been filled in this book in the first place. If they ever release a Revised or 3.5 or Expanded (or whatnot) d20 future (and I DO hope they will) I hope that they'll let me at least turn in my old book for a discount, because I'm not all that satisfied.</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2015159, member: 18387"] Good review, detailed and very balanced. Each section's covered in just enough detail: not too much or too little. This review expressed my opinion of the book almost verbatim. After I read through d20 Future, I had the exact same reaction to it that Jeremy did, and I'm convinced that every person who reads this review that's already read through a copy of d20 Future will too. D20 Future gives you a bare minimum of material on every section it covers. With what you get, you can slowly start crawling your way towards making your own future-themed campaign, but it will NOT be easy. The starship section is poorly organized and confusing, but other sections, like the gear and vehicles sections, aren't exactly stellar either. The selection of higher PL armor was extremely underwhelming. There was almost no selection of futurstic armors at all! Nowhere is there mention of how armor technology evolved over the years to compensate for advances in weapons technology, at what few armors were there were so underpowered that they weren't much better than the armors in d20 modern! I was shocked to see that there wasn't even a simple sidebar with rules on how to convert ballistic (tactical) armor from d20 modern to laser/plasma/sonic/etc. resistant armor in d20 future! They could've at least had a section that said that energy-resistant armor had the exact same characteristics as ballistic armor in d20 modern, except with a different listing in the "type" category, but they didn't even have that! I was personally confused by why they didn't cover the potential interactions between weapons and armor of different PL's. Weapons of much higher PL's should probably be able to blow right through lower PL armors as if it wasn't there, and weapons of lower PL's might not even be able to penetrate higher PL armors at all. And even if the differences weren't so dramatic, surely there should be some decrease or increase in effectiveness in interactions between higher and lower PL weapons and armor. These aren't my only complaints, but they're the big ones. To sum it up: the d20 Future team pretty much dropped the ball when it came to the entire 'gear' section. As for the vehicle section: not very well explained/narrated at all. Is there any real reason why ground vehicles are still availible in the PL 8 energy age at all? And if so, are they hover-vehicles like groundspeeders in Star Wars, or advanced wheeled vehicles with tires made out of some super polymer or what? And why aren't there any PL8 hover-vehicles? Surely there should've been advancements in hover-technology by then. I just don't get it. The authors really should've given a through overview of what every PL covered in the book was like: with all the equipment, advances, and even a description of what everyday society/life included. It sure would've been helpful. I honestly believe that the book should've been at least 300 pages (although 400+ would've been better) in order to cover the topics it did even slightly more than half-decently. This book isn't even close to being as detailed or consistent as it should be. I'm just hoping (actually, pretty much expecting) that there are going to be multiple, long web-enhancements with tons of details filling in the gaps that should've been filled in this book in the first place. If they ever release a Revised or 3.5 or Expanded (or whatnot) d20 future (and I DO hope they will) I hope that they'll let me at least turn in my old book for a discount, because I'm not all that satisfied. [/QUOTE]
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