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d20 GAMMA WORLD: excerpts, links, Pure Strain Excitement
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<blockquote data-quote="Tormentor" data-source="post: 1181135" data-attributes="member: 4476"><p>As a long-time, hard-core Gamma World fanboy, let me say that Darwin's World kicks-ass too.</p><p></p><p>I'm so excited to have the new Gamma World book today, but I find as I look through it, that I'm comparing it to the excellent Darwin's World's D20 Modern implementation as well as all previous versions of Gamma World.</p><p></p><p>Of course, I've only had hours to look at the new GW, and have had quite some time to search the nooks and crannies of DW 2nd edition, but from what I've seen so far, I believe there will be many things I'll use from Darwin's instead of from the new Gamma. Not because the new Gamma stuff is inadequate, but just a personal taste thing where a lot of Darwin's resonates with how I've ran Gamma World campaigns in the past.</p><p></p><p>Sword and Sorcery has official licensing from HasbrWoTsr, so of course they get to use the cool critters, weapons, alliances, etc from the rich history of GW that all us old-timers know and love. It's great to have D20 stats (that I didn't have to convert myself) for all the classic GW stuff.</p><p></p><p>Of course there are some little Darwin's World things I dislike (as with any GM and any sytem), but overall I'm so pleased that I'll purchase pretty much any and every thing they put out for DW 2nd edition.</p><p></p><p>Hell, I'm a Gamma World fanboy...so of course my PA campaign will wind up being a house-rule Franken-System with stuff from the now 5 versions of Gamma World, plus the Alternity GW book, plus Omega World, plus Darwin's World, plus TMNT After the Bomb, and on and on and on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Based on the fine quality Gamma World D20 Modern Player's Handbook I hold in my hand, I eagerly await Sword and Sorcery's Gamma World GM Guide, Mutants and Machines, Out of the Vaults, etc. </p><p></p><p>I also eagerly await print versions of Darwin's World 2nd Edition Hardcover, Metal Gods, and the Foundationists.</p><p></p><p>---</p><p>Tormentor</p><p><a href="http://www.gammaworld.us" target="_blank">http://www.gammaworld.us</a></p></blockquote><p></p>
[QUOTE="Tormentor, post: 1181135, member: 4476"] As a long-time, hard-core Gamma World fanboy, let me say that Darwin's World kicks-ass too. I'm so excited to have the new Gamma World book today, but I find as I look through it, that I'm comparing it to the excellent Darwin's World's D20 Modern implementation as well as all previous versions of Gamma World. Of course, I've only had hours to look at the new GW, and have had quite some time to search the nooks and crannies of DW 2nd edition, but from what I've seen so far, I believe there will be many things I'll use from Darwin's instead of from the new Gamma. Not because the new Gamma stuff is inadequate, but just a personal taste thing where a lot of Darwin's resonates with how I've ran Gamma World campaigns in the past. Sword and Sorcery has official licensing from HasbrWoTsr, so of course they get to use the cool critters, weapons, alliances, etc from the rich history of GW that all us old-timers know and love. It's great to have D20 stats (that I didn't have to convert myself) for all the classic GW stuff. Of course there are some little Darwin's World things I dislike (as with any GM and any sytem), but overall I'm so pleased that I'll purchase pretty much any and every thing they put out for DW 2nd edition. Hell, I'm a Gamma World fanboy...so of course my PA campaign will wind up being a house-rule Franken-System with stuff from the now 5 versions of Gamma World, plus the Alternity GW book, plus Omega World, plus Darwin's World, plus TMNT After the Bomb, and on and on and on. :) Based on the fine quality Gamma World D20 Modern Player's Handbook I hold in my hand, I eagerly await Sword and Sorcery's Gamma World GM Guide, Mutants and Machines, Out of the Vaults, etc. I also eagerly await print versions of Darwin's World 2nd Edition Hardcover, Metal Gods, and the Foundationists. --- Tormentor [url]http://www.gammaworld.us[/url] [/QUOTE]
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