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<blockquote data-quote="Morgenstern" data-source="post: 343449" data-attributes="member: 5485"><p><strong>Re: G-3 Jun</strong></p><p></p><p></p><p></p><p>Good call making her a fixer. Realized she should be one after checking the class skills again (Demolitions is definitely a class skill for her <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin    :D"  data-smilie="8"data-shortname=":D" /> ). Again, would consider adding one level of Wheelman (for the extra feat and so she can dump a heap of skill points into Surveilance- she's the sensor opperator on the God Phoenix).</p><p></p><p>For her talents I would consider Mine Basics~</p><p></p><p><strong>From the Soldier/Wheelman Class Guide</strong></p><p><em>by Scott Gearin for AEG @2002</em></p><p></p><p><strong>Mine Basics</strong></p><p>    You know the proper placement and concealment of various types of mines and anti-personnel explosives.</p><p>    <strong>Prerequisites:</strong> Demolitions skill 5+.</p><p>    <strong>Benefit:</strong> You are proficient with all mines and explosives, even if you don’t have the Weapon Group Proficiency (Tactical) feat. The DCs to detect mines and explosives you’ve placed are increased by +5. Further, the DCs of Reflex saves to avoid damage from mines and explosives that you’ve placed are increased by +2.</p></blockquote><p></p>
[QUOTE="Morgenstern, post: 343449, member: 5485"] [b]Re: G-3 Jun[/b] Good call making her a fixer. Realized she should be one after checking the class skills again (Demolitions is definitely a class skill for her :D ). Again, would consider adding one level of Wheelman (for the extra feat and so she can dump a heap of skill points into Surveilance- she's the sensor opperator on the God Phoenix). For her talents I would consider Mine Basics~ [b]From the Soldier/Wheelman Class Guide[/b] [i]by Scott Gearin for AEG @2002[/i] [b]Mine Basics[/b] You know the proper placement and concealment of various types of mines and anti-personnel explosives. [b]Prerequisites:[/b] Demolitions skill 5+. [b]Benefit:[/b] You are proficient with all mines and explosives, even if you don’t have the Weapon Group Proficiency (Tactical) feat. The DCs to detect mines and explosives you’ve placed are increased by +5. Further, the DCs of Reflex saves to avoid damage from mines and explosives that you’ve placed are increased by +2. [/QUOTE]
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