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<blockquote data-quote="SSquirrel" data-source="post: 1455989" data-attributes="member: 5202"><p>Actually, ther IS XP in Vampire. XP is earned each session and at the completion of story arcs and campaigns. You spend your XP to increase individual skills/abilities/attributes etc. It's really best to think of generation as level limits from 2E really. vapires start as 13th generation and can buy as far down as 8th generation at character creation. To have an attribute higher than 5, you must commit diablere and become generation 7 or better. For those who haven't played before, Generation 1 is Cain, brother of Abel and the original vampire. The closer to Cain, the more power you (potentially) posess. </p><p> </p><p> Max trait (any purchased attribute/skill/background) rating, blood pool (how much blood you can store) and blood points able to be spent each turn are controlled by generation. Blood fuels some powers like Celerity (think Interview with a Vampire or Queen of the Damned when they move like lightning) and you can't spend more than 1 point ina turn until 9th generation. </p><p> </p><p> So basically if you want to become more powerful (beyond certain beginning maximums which defnitely leave lots of room for character improvement) you MUST commit diablere at some point. Killing the vampire by draining all of their blood, followed by their soul, is what provides you with this decrease...getting closer to the Source as it were.</p><p> </p><p> </p><p> I agree entirely. The Clans of Vampire are just different classes...a friend and I started working on ideas for it once...I may have them around somewhere still...was an interesting afternoon of brainstorming.</p><p> </p><p> </p><p> Of course they were compatible, there was really very little difference that mattered between 1E and 2E. 1E-2E was a clarification, compiling various rules from other book and Dragon, fixing some things, etc. 2E-3E was a very different kind of change.</p><p> </p><p> On diablere, in Revised (aka 3rd Ed) Vampire, successful diablere will allow you to lower your generation by 1 (more depending on how far below you the vampire you drained was paired with DM discretion) and give you a temporary boost of your disciplines (nifty Vampiric powers). This boost was temporary only, but for a older vampire, rather impressive boosts could definitely be found. These last for 1 scene only. You would also gain the ability to advance in disciplines that they had known. (this last part may just be older versions, but I'm pretty sure it worked that way in Revised as well). Nothing permanent and free besides the lower generation and expanding your possible improvement in the 3 areas mentioned above, in other words, increasing your character's level limit.</p><p> </p><p> </p><p> Well obviously there's not a whole lot of d20 bashing on these boards...I meant more in other boards you visit, your own gaming group(s), your FLGS, conventions, etc. I mentioned specifically the BBS I've been on b/c it has 200 forums and only 1 of them is dedicated to RPGs....tons of diferent people talking about many idfferent topics in different forums and one for our hobby *grin* Some very good people in there, some I'd like to throttle (myyy preciousss), but you can find fans of most any system in that forum and at least one guy who's actually been playing D&D since 74. He's actually a good friend of mine and he's slowly gotten into 3E. He freely admits to being a bit of a curmudgeon at times tho *grin*</p><p> </p><p> BTW, this has been a great thread, this is exactly what I was hoping to see happen. Keep it up people.</p><p> </p><p> </p><p> Hagen</p></blockquote><p></p>
[QUOTE="SSquirrel, post: 1455989, member: 5202"] Actually, ther IS XP in Vampire. XP is earned each session and at the completion of story arcs and campaigns. You spend your XP to increase individual skills/abilities/attributes etc. It's really best to think of generation as level limits from 2E really. vapires start as 13th generation and can buy as far down as 8th generation at character creation. To have an attribute higher than 5, you must commit diablere and become generation 7 or better. For those who haven't played before, Generation 1 is Cain, brother of Abel and the original vampire. The closer to Cain, the more power you (potentially) posess. Max trait (any purchased attribute/skill/background) rating, blood pool (how much blood you can store) and blood points able to be spent each turn are controlled by generation. Blood fuels some powers like Celerity (think Interview with a Vampire or Queen of the Damned when they move like lightning) and you can't spend more than 1 point ina turn until 9th generation. So basically if you want to become more powerful (beyond certain beginning maximums which defnitely leave lots of room for character improvement) you MUST commit diablere at some point. Killing the vampire by draining all of their blood, followed by their soul, is what provides you with this decrease...getting closer to the Source as it were. I agree entirely. The Clans of Vampire are just different classes...a friend and I started working on ideas for it once...I may have them around somewhere still...was an interesting afternoon of brainstorming. Of course they were compatible, there was really very little difference that mattered between 1E and 2E. 1E-2E was a clarification, compiling various rules from other book and Dragon, fixing some things, etc. 2E-3E was a very different kind of change. On diablere, in Revised (aka 3rd Ed) Vampire, successful diablere will allow you to lower your generation by 1 (more depending on how far below you the vampire you drained was paired with DM discretion) and give you a temporary boost of your disciplines (nifty Vampiric powers). This boost was temporary only, but for a older vampire, rather impressive boosts could definitely be found. These last for 1 scene only. You would also gain the ability to advance in disciplines that they had known. (this last part may just be older versions, but I'm pretty sure it worked that way in Revised as well). Nothing permanent and free besides the lower generation and expanding your possible improvement in the 3 areas mentioned above, in other words, increasing your character's level limit. Well obviously there's not a whole lot of d20 bashing on these boards...I meant more in other boards you visit, your own gaming group(s), your FLGS, conventions, etc. I mentioned specifically the BBS I've been on b/c it has 200 forums and only 1 of them is dedicated to RPGs....tons of diferent people talking about many idfferent topics in different forums and one for our hobby *grin* Some very good people in there, some I'd like to throttle (myyy preciousss), but you can find fans of most any system in that forum and at least one guy who's actually been playing D&D since 74. He's actually a good friend of mine and he's slowly gotten into 3E. He freely admits to being a bit of a curmudgeon at times tho *grin* BTW, this has been a great thread, this is exactly what I was hoping to see happen. Keep it up people. Hagen [/QUOTE]
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