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<blockquote data-quote="Von Ether" data-source="post: 1461308" data-attributes="member: 15582"><p>In my neck of the woods, "d20" is the stamp of local approval for a game. You could have a d20 "Monkey flinging poo" game and you have a waiting list of players lining up. </p><p></p><p>IMO, it's a combination of too many players who are too lazy to GM and too tight fisted to buy into a new game system that would "invalidate" the purchases they made three years ago, and in some cases eight years ago. (Last year, I was almost sucked into a Forgotten Realms game where each player owned more OOP FR product than the GM had in current FR stuff.)</p><p></p><p>You also have to love that name recongition and how far it can go with "D&D." While I see d20 as something seperate, most players don't and they will line up to play your "D&D" game, no matter if it's sci-fi or even superheroes.</p><p></p><p>I think this is in part that a lot of old AD&Ders were kitbashing the system for "sci-fi" and such for years already. I use to have a DM who'd come up with a new "alchemy" -type magic system for every new campiagn he ran. (I wouldn't be surprised if he's die happy with the PsiHB in his hands these days.)</p><p></p><p>The other part is the safety net of "not learning a new rules system" even though most players will be happy to learn new whole new books of rules as long as they hope they can get an edge out of it for their current character (Prestige Classes where genius I tell you!)</p><p></p><p>How far can that brand recognition go? Ask Mongoose. They are busy trying to brand "OGL" as if they owned it.</p></blockquote><p></p>
[QUOTE="Von Ether, post: 1461308, member: 15582"] In my neck of the woods, "d20" is the stamp of local approval for a game. You could have a d20 "Monkey flinging poo" game and you have a waiting list of players lining up. IMO, it's a combination of too many players who are too lazy to GM and too tight fisted to buy into a new game system that would "invalidate" the purchases they made three years ago, and in some cases eight years ago. (Last year, I was almost sucked into a Forgotten Realms game where each player owned more OOP FR product than the GM had in current FR stuff.) You also have to love that name recongition and how far it can go with "D&D." While I see d20 as something seperate, most players don't and they will line up to play your "D&D" game, no matter if it's sci-fi or even superheroes. I think this is in part that a lot of old AD&Ders were kitbashing the system for "sci-fi" and such for years already. I use to have a DM who'd come up with a new "alchemy" -type magic system for every new campiagn he ran. (I wouldn't be surprised if he's die happy with the PsiHB in his hands these days.) The other part is the safety net of "not learning a new rules system" even though most players will be happy to learn new whole new books of rules as long as they hope they can get an edge out of it for their current character (Prestige Classes where genius I tell you!) How far can that brand recognition go? Ask Mongoose. They are busy trying to brand "OGL" as if they owned it. [/QUOTE]
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