Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
d20 Hatred near you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Liquidsabre" data-source="post: 1462991" data-attributes="member: 15635"><p>As I have said before in other threads, the d20 system is flexible enough and possesses the variety to allow virtually any concept to see mechanical form in the rules and would be fairly well represented and simple. IME the only time others tote that something isn't possible are either lazy or simply don't know enough of the system to figure it out. The shear utility of being able to create new special abilities/magic/etc. let alone variant rules (see Unearthed Arcana for great examples) that would fit in within the d20 system make complaints more than a little weak in most cases.</p><p></p><p>I'm sure if any nay-sayers wanted to they could lay out a concept and I'm sure a mechanicsm could be found/devised within the d20 system to fairly accurately represent it.</p><p></p><p>The only argument that can seriously be made is Style of Play. The level-based system in d20 is a heroic/epic style of play where a character starts on the bottom of the heap and quickly rises to the top (hobbit-to-hero or farmer-to-king so to speak). And some folk prefer not to play this sort of style. World of Darkness games for example have characters begin play at a moderate power level and gain significant power at a slower pace, so a WoD character's power level remains much more static than your typical d20 character.</p><p></p><p>So don't step up with arguments on mechanics, representation ,and conceptual problems, as these arguments can't help but be weak. It's a matter of style, and that's okay.</p></blockquote><p></p>
[QUOTE="Liquidsabre, post: 1462991, member: 15635"] As I have said before in other threads, the d20 system is flexible enough and possesses the variety to allow virtually any concept to see mechanical form in the rules and would be fairly well represented and simple. IME the only time others tote that something isn't possible are either lazy or simply don't know enough of the system to figure it out. The shear utility of being able to create new special abilities/magic/etc. let alone variant rules (see Unearthed Arcana for great examples) that would fit in within the d20 system make complaints more than a little weak in most cases. I'm sure if any nay-sayers wanted to they could lay out a concept and I'm sure a mechanicsm could be found/devised within the d20 system to fairly accurately represent it. The only argument that can seriously be made is Style of Play. The level-based system in d20 is a heroic/epic style of play where a character starts on the bottom of the heap and quickly rises to the top (hobbit-to-hero or farmer-to-king so to speak). And some folk prefer not to play this sort of style. World of Darkness games for example have characters begin play at a moderate power level and gain significant power at a slower pace, so a WoD character's power level remains much more static than your typical d20 character. So don't step up with arguments on mechanics, representation ,and conceptual problems, as these arguments can't help but be weak. It's a matter of style, and that's okay. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
d20 Hatred near you?
Top