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<blockquote data-quote="MerricB" data-source="post: 1465070" data-attributes="member: 3586"><p>Conversely, people who play many other RPGs could get burnt out on the multiplicity of rules sets they have to learn, and quit gaming as a result.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Consider this: If <em>Dragon</em> printed one article per issue on a different RPG. Who would it appeal to?</p><p></p><p>* Regular D&D-only players? No. The value of the magazine has decreased</p><p>* Regular players of that RPG? Not very much - they'd have to wade through masses of D&D material to get to ONE article that was of interest to them - and likely ONE article per YEAR (if that).</p><p></p><p>The people it appeals to are a fraction of the regular readership of Dragon - and it is most likely that the fraction in question is well under a half.</p><p></p><p>Very well, what about reviews of other RPGs? They can be interesting to everyone, right?</p><p></p><p>However, consider this: Amber is reviewed by Dragon. I go off and get Amber, and am so happy with it I play nothing but Amber for the next three years... and don't buy any D&D products (including Dragon magazine).</p><p></p><p>That was a good result for <em>Dragon</em>, wasn't it? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p><em>Dragon</em> has far more competition now than it ever has in the past: the Internet is its competitor, as are all of the d20 System products being made. Indeed, even <em>Wizards of the Coast</em> compete with it - back in the days of Gygax's TSR, a new rulebook was a strange and wondrous thing. Now they come out every month - the position of <em>Dragon</em> as the only place for new variants and expansion of D&D has long disappeared.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 1465070, member: 3586"] Conversely, people who play many other RPGs could get burnt out on the multiplicity of rules sets they have to learn, and quit gaming as a result. :) Consider this: If [i]Dragon[/i] printed one article per issue on a different RPG. Who would it appeal to? * Regular D&D-only players? No. The value of the magazine has decreased * Regular players of that RPG? Not very much - they'd have to wade through masses of D&D material to get to ONE article that was of interest to them - and likely ONE article per YEAR (if that). The people it appeals to are a fraction of the regular readership of Dragon - and it is most likely that the fraction in question is well under a half. Very well, what about reviews of other RPGs? They can be interesting to everyone, right? However, consider this: Amber is reviewed by Dragon. I go off and get Amber, and am so happy with it I play nothing but Amber for the next three years... and don't buy any D&D products (including Dragon magazine). That was a good result for [i]Dragon[/i], wasn't it? :( [i]Dragon[/i] has far more competition now than it ever has in the past: the Internet is its competitor, as are all of the d20 System products being made. Indeed, even [i]Wizards of the Coast[/i] compete with it - back in the days of Gygax's TSR, a new rulebook was a strange and wondrous thing. Now they come out every month - the position of [i]Dragon[/i] as the only place for new variants and expansion of D&D has long disappeared. Cheers! [/QUOTE]
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