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<blockquote data-quote="BASHMAN" data-source="post: 1465073" data-attributes="member: 8277"><p><strong>Worst D20 Port Ever....</strong></p><p></p><p>IMO, the worst d20 system port ever was 7th Sea. The original roll and keep system was integral to the game, yet I think it might have been POSSIBLE to do a good d20 system version. </p><p></p><p>The mockery that AEG created is shameful to say the least. Some major beefs:</p><p>1. To know a sword school you need a prestige class! WHy not just make the various sword school knacks be feats with prerequisites? In 7th Sea, it is common for a warrior to <em>begin</em> with a swordschool, not try to eventually get one some day way off in the distance! </p><p></p><p>2. The D20 system version is not cinematic in any way, while the original was a very cinematic system. If the enemies you were fighting were unnamed brutes, you automatically killed them in one hit, and could possibly take down 4 in a single action ala Indigo Montoyo from the princess bride. Now, it is the typical "you can only make 1 attack/6 points of BAB". So killing 4 brutes takes 4 rounds for a 5th level warrior! ARG! </p><p></p><p>3. In order to contend with the rules differences, they had to change the <em>game world itself</em>. Because magic no longer worked the same, it destroyed the sense of uniqueness to various nationalities, etc. Likewise, Dracheneisen now only grants a paltry armor bonus that makes you harder to hit, wheras in 7th Sea, it ate damage (and weapons made of it did more damage). </p><p></p><p>7th Sea is just one example of a terrific game that went to hell because of D20.</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 1465073, member: 8277"] [b]Worst D20 Port Ever....[/b] IMO, the worst d20 system port ever was 7th Sea. The original roll and keep system was integral to the game, yet I think it might have been POSSIBLE to do a good d20 system version. The mockery that AEG created is shameful to say the least. Some major beefs: 1. To know a sword school you need a prestige class! WHy not just make the various sword school knacks be feats with prerequisites? In 7th Sea, it is common for a warrior to [I]begin[/I] with a swordschool, not try to eventually get one some day way off in the distance! 2. The D20 system version is not cinematic in any way, while the original was a very cinematic system. If the enemies you were fighting were unnamed brutes, you automatically killed them in one hit, and could possibly take down 4 in a single action ala Indigo Montoyo from the princess bride. Now, it is the typical "you can only make 1 attack/6 points of BAB". So killing 4 brutes takes 4 rounds for a 5th level warrior! ARG! 3. In order to contend with the rules differences, they had to change the [I]game world itself[/I]. Because magic no longer worked the same, it destroyed the sense of uniqueness to various nationalities, etc. Likewise, Dracheneisen now only grants a paltry armor bonus that makes you harder to hit, wheras in 7th Sea, it ate damage (and weapons made of it did more damage). 7th Sea is just one example of a terrific game that went to hell because of D20. [/QUOTE]
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