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[D20] Mass Battles and Miniatures
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<blockquote data-quote="Steel_Wind" data-source="post: 5092455" data-attributes="member: 20741"><p>I'd say that's fair. The <em>Miniatures Handbook</em> took a few too many knocks, in my opinion. While not being a terribly easy to use system - it served. I think the people who reacted poorly to the <em>Miniatures Handbook</em> were expecting it to be something other than what it set out to be.</p><p></p><p><em>Cry Havoc</em> by Skip Williams published by Malhavoc Press was also designed for this purpose, albeit it on a more macro scale. Overall, I found <em>Cry Havoc</em> to bog down in more detail for mass combat that I was willing to mess around with for my group's needs. You may find otherwise.</p><p></p><p>Still, the scale of the battle is really the issue. <em> Miniatures Handbook</em> will serve for 200-300 combatants and even twice that in a pinch. More than that, it becomes simply too unwieldy at the scale the book uses. It might be that <em>Cry Havoc </em> will then be what you might prefer to use if you are looking to do a battle between thousands.</p><p></p><p><em>Fields of Blood</em> from Eden Studios attempts to do the same thing as <em>Cry Havoc</em>, but does far less successfully than <em>Cry Havoc</em> or the <em>Miniatures Handbook</em>, either, imo. YMMV.</p><p></p><p>For involving the heroes in the battle, the <em>Miniatures Handbook </em>will serve, although in many respects the flowchart approach in <em>Heroes of Battle</em> is innovative and interesting and bears looking at closely. It gives the players the FEEL of battle and the SENSE that things are connected to a greater whole. A series of HoB encounters do not play the same as ordinary combat. It just<strong> feels different</strong> in many intangible ways which serves to underscore the difference in what's happening in game without upsetting the apple cart in terms of rules or the power of the PC's on the battlefield. A hybrid approach of <em>Miniatures Handbook/Cry Havoc </em>and <em>Heroes of Battle </em>is probably the best way overall to resolve your "war". I would suggest one or three <em>Cry Havoc</em> battle resolutions with heavy influence drawn from <em>Heroes of Battle</em> missions to make the PCs feel connected to the war effort in a real way.</p><p></p><p>Please do have a look at <em>Heroes of Battle</em> and consider bringing it into your campaign as a transition point for your party of players, if you prefer to fight some aspects of the war at a more macro scale. </p><p></p><p>As you might have gathered, I thought <em>Heroes of Battle</em> was excellent and I believe it is an extremely underrated book from the 3.5 system. Players who bought it were expecting something else - but <em>Heroes of Battle </em>is a <em><strong>+5 Squirt Bottle of Awesome Sauce</strong></em> for many a DMs' campaign. </p><p></p><p><em>HoB</em> deserves all DMs' strong consideration for use in their campaigns at an appropriate stage. Question is - <em>does that serve your needs for this particular segment of your campaign</em>? Only you can judge.</p><p></p><p>Indeed, I think <em>Heroes of Battle </em>represents one of the high water marks in the 3.5 series, in my opinion.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 5092455, member: 20741"] I'd say that's fair. The [I]Miniatures Handbook[/I] took a few too many knocks, in my opinion. While not being a terribly easy to use system - it served. I think the people who reacted poorly to the [I]Miniatures Handbook[/I] were expecting it to be something other than what it set out to be. [I]Cry Havoc[/I] by Skip Williams published by Malhavoc Press was also designed for this purpose, albeit it on a more macro scale. Overall, I found [I]Cry Havoc[/I] to bog down in more detail for mass combat that I was willing to mess around with for my group's needs. You may find otherwise. Still, the scale of the battle is really the issue. [I] Miniatures Handbook[/I] will serve for 200-300 combatants and even twice that in a pinch. More than that, it becomes simply too unwieldy at the scale the book uses. It might be that [I]Cry Havoc [/I] will then be what you might prefer to use if you are looking to do a battle between thousands. [I]Fields of Blood[/I] from Eden Studios attempts to do the same thing as [I]Cry Havoc[/I], but does far less successfully than [I]Cry Havoc[/I] or the [I]Miniatures Handbook[/I], either, imo. YMMV. For involving the heroes in the battle, the [I]Miniatures Handbook [/I]will serve, although in many respects the flowchart approach in [I]Heroes of Battle[/I] is innovative and interesting and bears looking at closely. It gives the players the FEEL of battle and the SENSE that things are connected to a greater whole. A series of HoB encounters do not play the same as ordinary combat. It just[B] feels different[/B] in many intangible ways which serves to underscore the difference in what's happening in game without upsetting the apple cart in terms of rules or the power of the PC's on the battlefield. A hybrid approach of [I]Miniatures Handbook/Cry Havoc [/I]and [I]Heroes of Battle [/I]is probably the best way overall to resolve your "war". I would suggest one or three [I]Cry Havoc[/I] battle resolutions with heavy influence drawn from [I]Heroes of Battle[/I] missions to make the PCs feel connected to the war effort in a real way. Please do have a look at [I]Heroes of Battle[/I] and consider bringing it into your campaign as a transition point for your party of players, if you prefer to fight some aspects of the war at a more macro scale. As you might have gathered, I thought [I]Heroes of Battle[/I] was excellent and I believe it is an extremely underrated book from the 3.5 system. Players who bought it were expecting something else - but [I]Heroes of Battle [/I]is a [I][B]+5 Squirt Bottle of Awesome Sauce[/B][/I] for many a DMs' campaign. [I]HoB[/I] deserves all DMs' strong consideration for use in their campaigns at an appropriate stage. Question is - [I]does that serve your needs for this particular segment of your campaign[/I]? Only you can judge. Indeed, I think [I]Heroes of Battle [/I]represents one of the high water marks in the 3.5 series, in my opinion. [/QUOTE]
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