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General Tabletop Discussion
D&D Older Editions
d20 Modern 4E - I want it!
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<blockquote data-quote="gribble" data-source="post: 4329960" data-attributes="member: 12430"><p>I think we'll probably see the various roles instead of classes: Defender, Striker, Controller, Leader. Possibly with a few of the MM roles for good measure: Lurker, Brute</p><p></p><p>I also think a d20 modern-like abstract wealth system is a good fit for 4e. Think about it - with "treasure packages" in 4e there is a very static and predictable progression of PC buying power. There isn't any reason why it couldn't be converted to a completely static system. Something like:</p><p>Start with 100 wealth points. Every level you gain another X wealth points (probably on some sort of exponential scale). Purchasing items costs a certain amount of wealth points from your pool.</p><p></p><p>There you go - a 4e modern wealth system.</p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="gribble, post: 4329960, member: 12430"] I think we'll probably see the various roles instead of classes: Defender, Striker, Controller, Leader. Possibly with a few of the MM roles for good measure: Lurker, Brute I also think a d20 modern-like abstract wealth system is a good fit for 4e. Think about it - with "treasure packages" in 4e there is a very static and predictable progression of PC buying power. There isn't any reason why it couldn't be converted to a completely static system. Something like: Start with 100 wealth points. Every level you gain another X wealth points (probably on some sort of exponential scale). Purchasing items costs a certain amount of wealth points from your pool. There you go - a 4e modern wealth system. :) [/QUOTE]
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