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D20 Modern Action System...Hmmm
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<blockquote data-quote="theoremtank" data-source="post: 486086" data-attributes="member: 6099"><p>I posted my variant of the d20 D&D Action System a while back in the house rules section of these message boards and was surprised to see the similarities of my variant system and the current d20 Modern Action System. Essentially they are the same.</p><p></p><p>Heres my system as I posted it...</p><p></p><p></p><p></p><p>And here is a portion of theirs as is posted in the d20 Modern SRD...</p><p></p><p></p><p></p><p>So their "Attack Action" = my "Major Action", and their "Move Action" = my "Minor Action"</p><p></p><p>Don't worry people I'm not accusing Wizards of the Coast's R&D department of anything bad, I'm just glad to see they realized that the standard d20 action system was redundent. Although I am curious if they puruse the House Rules board and read my post.</p><p></p><p>Key similar points:</p><p>"A round is composed of a Major Action and a Minor Action.</p><p>A Full-Round Action is equivalent to a Major Action and a Minor Action. A Minor Action may always be substituted in place of a Major action, but never the other way around. You may perform your Major and Minor Actions for the round in any order." - Mine</p><p></p><p>"In a normal round, a character can perform an attack action and a move action (or two move actions; a character can always take a move action in place of an attack action), or a character can perform a full-round action." - Theirs</p></blockquote><p></p>
[QUOTE="theoremtank, post: 486086, member: 6099"] I posted my variant of the d20 D&D Action System a while back in the house rules section of these message boards and was surprised to see the similarities of my variant system and the current d20 Modern Action System. Essentially they are the same. Heres my system as I posted it... And here is a portion of theirs as is posted in the d20 Modern SRD... So their "Attack Action" = my "Major Action", and their "Move Action" = my "Minor Action" Don't worry people I'm not accusing Wizards of the Coast's R&D department of anything bad, I'm just glad to see they realized that the standard d20 action system was redundent. Although I am curious if they puruse the House Rules board and read my post. Key similar points: "A round is composed of a Major Action and a Minor Action. A Full-Round Action is equivalent to a Major Action and a Minor Action. A Minor Action may always be substituted in place of a Major action, but never the other way around. You may perform your Major and Minor Actions for the round in any order." - Mine "In a normal round, a character can perform an attack action and a move action (or two move actions; a character can always take a move action in place of an attack action), or a character can perform a full-round action." - Theirs [/QUOTE]
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