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d20 Modern - and what else?
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<blockquote data-quote="Kanegrundar" data-source="post: 2522635" data-attributes="member: 3913"><p>Like Bobitron said, it all depends on what you want to do.</p><p></p><p>Uraban Arcana, D20 Past, the Urban Magica series, and Modern Magic are all great for D20 Modern games that are magic heavy or even magic-lite.</p><p></p><p>For Post-Apocalyptic games Darwin's World 2 and D20 Apocaplyse are the cream of the crop. The Gamma World PHB has some neat talent trees and Advanced Classes, but the cybernetics and mutations rules are much better in DW2 and D20 Apoc.</p><p></p><p>Sci-Fi is well done with D20 Future (hit and miss with it in spots) and Dawning Star.</p><p></p><p>Creatures are covered with the Menace Manual, but I also use a lot of my fantasy D20 monster books as well.</p><p></p><p>Horror is well supported with Blood and Brains, Blood and Spooks, and Year of the Zombie. CoC D20's insanity rules can be easily inserted into D20 Modern for a little extra "oomph".</p><p></p><p>Westerns is very well covered by Sidewinder: Recoiled. </p><p></p><p>No matter what style of game you're running Ronin Arts makes a product for it. Everything I've picked up from them is top notch. </p><p></p><p>LPJDesigns has an excellent line of Advanced Classes that fit into various settings. </p><p></p><p>The Modern Player's Companions are an excellent buy as well.</p><p></p><p>Ultramodern Firearms will keep you and your group well stocked and loaded for bear.</p><p></p><p>Also check out the entire RPGObjects line for all sorts of great D20 Modern goodness (they put out DW2, and the Blood and...series).</p><p></p><p>Basically, the lion's share of the D20 Modern support is in the pdf market. Check out RPGNow.com and look in the D20 Modern and D20 SCi-Fi categories. </p><p></p><p>Hope that helps! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Kane</p></blockquote><p></p>
[QUOTE="Kanegrundar, post: 2522635, member: 3913"] Like Bobitron said, it all depends on what you want to do. Uraban Arcana, D20 Past, the Urban Magica series, and Modern Magic are all great for D20 Modern games that are magic heavy or even magic-lite. For Post-Apocalyptic games Darwin's World 2 and D20 Apocaplyse are the cream of the crop. The Gamma World PHB has some neat talent trees and Advanced Classes, but the cybernetics and mutations rules are much better in DW2 and D20 Apoc. Sci-Fi is well done with D20 Future (hit and miss with it in spots) and Dawning Star. Creatures are covered with the Menace Manual, but I also use a lot of my fantasy D20 monster books as well. Horror is well supported with Blood and Brains, Blood and Spooks, and Year of the Zombie. CoC D20's insanity rules can be easily inserted into D20 Modern for a little extra "oomph". Westerns is very well covered by Sidewinder: Recoiled. No matter what style of game you're running Ronin Arts makes a product for it. Everything I've picked up from them is top notch. LPJDesigns has an excellent line of Advanced Classes that fit into various settings. The Modern Player's Companions are an excellent buy as well. Ultramodern Firearms will keep you and your group well stocked and loaded for bear. Also check out the entire RPGObjects line for all sorts of great D20 Modern goodness (they put out DW2, and the Blood and...series). Basically, the lion's share of the D20 Modern support is in the pdf market. Check out RPGNow.com and look in the D20 Modern and D20 SCi-Fi categories. Hope that helps! :) Kane [/QUOTE]
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