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[d20 Modern] Another weird campaign idea...
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<blockquote data-quote="DMScott" data-source="post: 1853164" data-attributes="member: 11734"><p>It can certainly make for a fun campaign - I've run a campaign like that in Hero (Ninja Hero mixed with Dark Champions in 4th edition) and played in a similar sort of campaign in Feng Shui (though we were kung fu-ers instead of ninjas). Palladium's Ninjas and Superspies game is pretty much tailor-made for that genre. Any way you slice it, it's a ton of fun.</p><p></p><p>To do it in d20 Modern, I'd recommend finding some more detailed martial arts rules. <strong>Martial Arts Mastery</strong> by the Game Mechanics (published by Green Ronin) is pretty good, don't know about any others. For background info, I personally would probably take a look at the 5th edition version of Ninja Hero - I haven't actually read it, but all the other Hero genre books I've seen are excellent sourcebooks, even if you don't use Hero rules, so to me it's worth checking out.</p></blockquote><p></p>
[QUOTE="DMScott, post: 1853164, member: 11734"] It can certainly make for a fun campaign - I've run a campaign like that in Hero (Ninja Hero mixed with Dark Champions in 4th edition) and played in a similar sort of campaign in Feng Shui (though we were kung fu-ers instead of ninjas). Palladium's Ninjas and Superspies game is pretty much tailor-made for that genre. Any way you slice it, it's a ton of fun. To do it in d20 Modern, I'd recommend finding some more detailed martial arts rules. [B]Martial Arts Mastery[/B] by the Game Mechanics (published by Green Ronin) is pretty good, don't know about any others. For background info, I personally would probably take a look at the 5th edition version of Ninja Hero - I haven't actually read it, but all the other Hero genre books I've seen are excellent sourcebooks, even if you don't use Hero rules, so to me it's worth checking out. [/QUOTE]
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[d20 Modern] Another weird campaign idea...
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