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d20 Modern - Buying magic items
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<blockquote data-quote="Roudi" data-source="post: 2489496" data-attributes="member: 12423"><p>If you're worried about the price of magic items (ie, making them too easy to obtain), the answer might not lie in fiddling with the Purchase DCs.</p><p></p><p>In many movies & TV series where magic forces are intermingled with the modern world (I'm thinking specifically of <em>Buffy</em> and <em>Angel</em> here), magic items are sometimes really easy to acquire. However, the price for these might be more than just money... and sometimes the consequences of acquiring them might be more than the PCs realize. Imagine, for instance, that an underground vendor is willing to let the PCs have their desired goods for the listed Purchase DCs, <strong>if</strong> they do her a little favour: say, maybe, deal with a bunch of thugs that have been making her life (and business) difficult lately. Should the PCs agree to this mission and deal with the thugs, they might realize later in the game that said thugs were really a resistance group keeping the vendor from bringing an ancient artifact into the country. Said artifact is now currently helping to resurrect a dead god and is about to put the PCs into a world of hurt.</p><p></p><p>That's just an example. With a little bit of craftiness, you can weave "plot" into the price of these items, to make it clear to your PCs that they pay more than just Wealth bonus for that kind of power.</p></blockquote><p></p>
[QUOTE="Roudi, post: 2489496, member: 12423"] If you're worried about the price of magic items (ie, making them too easy to obtain), the answer might not lie in fiddling with the Purchase DCs. In many movies & TV series where magic forces are intermingled with the modern world (I'm thinking specifically of [i]Buffy[/i] and [i]Angel[/i] here), magic items are sometimes really easy to acquire. However, the price for these might be more than just money... and sometimes the consequences of acquiring them might be more than the PCs realize. Imagine, for instance, that an underground vendor is willing to let the PCs have their desired goods for the listed Purchase DCs, [b]if[/b] they do her a little favour: say, maybe, deal with a bunch of thugs that have been making her life (and business) difficult lately. Should the PCs agree to this mission and deal with the thugs, they might realize later in the game that said thugs were really a resistance group keeping the vendor from bringing an ancient artifact into the country. Said artifact is now currently helping to resurrect a dead god and is about to put the PCs into a world of hurt. That's just an example. With a little bit of craftiness, you can weave "plot" into the price of these items, to make it clear to your PCs that they pay more than just Wealth bonus for that kind of power. [/QUOTE]
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