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[d20 Modern] Evil Dead: Swallow This!
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<blockquote data-quote="talien" data-source="post: 539745" data-attributes="member: 3285"><p>Okay, another round of updates. I'm about to disappear for a bit for the holidays so don't expect me to keep the pace of these updates up for the next week. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>* Added gatling gun, flamethrower, missile launcher to the weapons list (weapons and spells are from the upcoming Fistful of Boomstick (FOB) game).</p><p>* Added superhuman strength, possess, reign of fire, stun, and invisibility to the spell list.</p><p>* Added a reference to the Housewares feat in the Background section.</p><p>* Updated the S-Mart Employee profession.</p><p>* Lots of updates to the timeline based on Alzrius' comments.</p><p>* Alzrius now gets credit in the front, he's helped out a lot.</p><p>* Castle Kandar stays in. The movie flips back and forth between calling it Castle Kandar and the Kandarian ruins. But it really is Castle Kandar. Probably based on a civilization created before it was built on that same location.</p><p>* The timeline now correctly references the 8 year span between the events of Army of Darkness and Hail to the King, which makes a few other dates fall neatly into place. </p><p>* Updated the monsters to remove the deadite twins reference (thank you Magius del Cotto!).</p><p>* Cleaned up the average hit points.</p><p>* Added two more insanity conditions that are straight from the movie (hysteria and hemophobia) to give more of an Evil Dead theme to Madness.</p><p></p><p>The latest version is available at <a href="http://www.retromud.org/talien" target="_blank">http://www.retromud.org/talien</a> under Freebies.</p><p></p><p>Thanks for the help guys, I can't wait until the new game comes out! I was looking at the screenshots and there's plenty of new deadites to have fun with.</p><p></p><p>Other thing that will need to be considered is how to handle spellcasting. There probably needs to be two new classes, a Deadite hunter (which is what Ash does) and the Arcanist, who specializes in researching old and ancient stuff. </p><p></p><p>To be honest, I'm REALLY not keen on the fact that Ash gets access to spells for FOB. Ash just doesn't seem the type. We'll see how the game does it.</p></blockquote><p></p>
[QUOTE="talien, post: 539745, member: 3285"] Okay, another round of updates. I'm about to disappear for a bit for the holidays so don't expect me to keep the pace of these updates up for the next week. :) * Added gatling gun, flamethrower, missile launcher to the weapons list (weapons and spells are from the upcoming Fistful of Boomstick (FOB) game). * Added superhuman strength, possess, reign of fire, stun, and invisibility to the spell list. * Added a reference to the Housewares feat in the Background section. * Updated the S-Mart Employee profession. * Lots of updates to the timeline based on Alzrius' comments. * Alzrius now gets credit in the front, he's helped out a lot. * Castle Kandar stays in. The movie flips back and forth between calling it Castle Kandar and the Kandarian ruins. But it really is Castle Kandar. Probably based on a civilization created before it was built on that same location. * The timeline now correctly references the 8 year span between the events of Army of Darkness and Hail to the King, which makes a few other dates fall neatly into place. * Updated the monsters to remove the deadite twins reference (thank you Magius del Cotto!). * Cleaned up the average hit points. * Added two more insanity conditions that are straight from the movie (hysteria and hemophobia) to give more of an Evil Dead theme to Madness. The latest version is available at [url]http://www.retromud.org/talien[/url] under Freebies. Thanks for the help guys, I can't wait until the new game comes out! I was looking at the screenshots and there's plenty of new deadites to have fun with. Other thing that will need to be considered is how to handle spellcasting. There probably needs to be two new classes, a Deadite hunter (which is what Ash does) and the Arcanist, who specializes in researching old and ancient stuff. To be honest, I'm REALLY not keen on the fact that Ash gets access to spells for FOB. Ash just doesn't seem the type. We'll see how the game does it. [/QUOTE]
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