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<blockquote data-quote="malladin" data-source="post: 950458" data-attributes="member: 8230"><p>Unfortunately I don't qualify as big enough to have received the 3.5 preview, so I can't really comment on that. I just had what I thought was a really good idea that noone seemed to have done yet. Evidently it was a good idea as you seem to be working on it as well and I think Midnight probably covers some of the same ground too.</p><p></p><p>We chose to rework the base classes after our initial feedback suggested that people wouldn't like a product that said it required both D20M and D&D. Therefore we just say it requires D&D and rework the basic clases with a fantasy feel to it. Therefore instead of strong, fast, tough, smart, dedicated and charismatic heroes we have warriors, thieves, outlanders, scholars, devouts and destined. We kind of stray a little into the D&D core classes a bit, but the talents and feats structure is there, if slightly amended.</p><p></p><p>cheerio,</p><p></p><p>Ben</p></blockquote><p></p>
[QUOTE="malladin, post: 950458, member: 8230"] Unfortunately I don't qualify as big enough to have received the 3.5 preview, so I can't really comment on that. I just had what I thought was a really good idea that noone seemed to have done yet. Evidently it was a good idea as you seem to be working on it as well and I think Midnight probably covers some of the same ground too. We chose to rework the base classes after our initial feedback suggested that people wouldn't like a product that said it required both D20M and D&D. Therefore we just say it requires D&D and rework the basic clases with a fantasy feel to it. Therefore instead of strong, fast, tough, smart, dedicated and charismatic heroes we have warriors, thieves, outlanders, scholars, devouts and destined. We kind of stray a little into the D&D core classes a bit, but the talents and feats structure is there, if slightly amended. cheerio, Ben [/QUOTE]
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