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<blockquote data-quote="Paragon Badger" data-source="post: 450403" data-attributes="member: 6334"><p>Holy Crap! I made the news page!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Anyway, the Vehicle rules look great if you like the grid combat system from Star Wars Revised or Thunderball Rally.</p><p></p><p>There are considerations for both Character Scale (5 ft blocks) and Chase Scale (50 ft blocks).</p><p></p><p>Vehicles do having facing and firing arcs. Sidebars for taking out tires and windows are present. Also a section on Hiding or Bluffing with a car is present. Overall the rules seem focused on cland vehicles with the largest amount of vehicles stated being land vehicles like civilan and miltary cars and tanks. However both watercraft and airplanes are statted up. And the rules are general enough to handle air or sea. Though true 3D combat might be tough since the D20 combat system is, in general, based on a single plane of combat.</p><p></p><p>More later, I'm heading home now.</p></blockquote><p></p>
[QUOTE="Paragon Badger, post: 450403, member: 6334"] Holy Crap! I made the news page!!! :D :D :D Anyway, the Vehicle rules look great if you like the grid combat system from Star Wars Revised or Thunderball Rally. There are considerations for both Character Scale (5 ft blocks) and Chase Scale (50 ft blocks). Vehicles do having facing and firing arcs. Sidebars for taking out tires and windows are present. Also a section on Hiding or Bluffing with a car is present. Overall the rules seem focused on cland vehicles with the largest amount of vehicles stated being land vehicles like civilan and miltary cars and tanks. However both watercraft and airplanes are statted up. And the rules are general enough to handle air or sea. Though true 3D combat might be tough since the D20 combat system is, in general, based on a single plane of combat. More later, I'm heading home now. [/QUOTE]
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