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<blockquote data-quote="JPL" data-source="post: 454807" data-attributes="member: 1964"><p>Drive down to Champaign and we'll let you play, man.</p><p></p><p>It's become an obsession. I cornered some of the guys at my D&D game on Saturday and kept saying, "Doc Savage meets Remo Williams! Dontcha get it?" They were mostly confused and frightened...except for one guy who wants to play Bruce Campbell as an Air Force pilot/astronaut/adventurer [which probably means I need to cook up an astronaut prestige class...]</p><p></p><p>My backup plan (since a few of these guys are not familiar with Doc Savage or Challengers of the Unknown or the Destroyer) is to run a straightahead thirties pulp game using d20 Modern. That way I can just say, "It's like Indiana Jones," and even the less culturally literate players will get it. </p><p></p><p>Here's a thought I had about VP vs. HP: mostly for stylistic purposes, I might tell the players that only damage which takes their HP below their Con is considered actual damage --- the rest is your usual fatigue/near-miss stuff. It's a good reminder for me as DM that not every "hit" is really a hit, especially at higher levels. In a modern, less-fantastic setting, I think it's good to remind players that their characters aren't really soaking up multiple bullet wounds without impairment --- the first few hits [mechanically] are actually misses [narratively].</p></blockquote><p></p>
[QUOTE="JPL, post: 454807, member: 1964"] Drive down to Champaign and we'll let you play, man. It's become an obsession. I cornered some of the guys at my D&D game on Saturday and kept saying, "Doc Savage meets Remo Williams! Dontcha get it?" They were mostly confused and frightened...except for one guy who wants to play Bruce Campbell as an Air Force pilot/astronaut/adventurer [which probably means I need to cook up an astronaut prestige class...] My backup plan (since a few of these guys are not familiar with Doc Savage or Challengers of the Unknown or the Destroyer) is to run a straightahead thirties pulp game using d20 Modern. That way I can just say, "It's like Indiana Jones," and even the less culturally literate players will get it. Here's a thought I had about VP vs. HP: mostly for stylistic purposes, I might tell the players that only damage which takes their HP below their Con is considered actual damage --- the rest is your usual fatigue/near-miss stuff. It's a good reminder for me as DM that not every "hit" is really a hit, especially at higher levels. In a modern, less-fantastic setting, I think it's good to remind players that their characters aren't really soaking up multiple bullet wounds without impairment --- the first few hits [mechanically] are actually misses [narratively]. [/QUOTE]
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