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[d20 Modern] Let the gnashing of teeth begin!
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<blockquote data-quote="JPL" data-source="post: 273936" data-attributes="member: 1964"><p>This is the easiest house rule of them all. Here's how I'd do it:</p><p></p><p>Const + character level = massive damage check threshold.</p><p></p><p>It's hard to have it both ways. We want our heroes heroic, but there are always a few morons on rpg.net eager to point out that high-level d20 characters with three-digit hit points can shoot themselves in the head six or seven times and still be good to go.</p><p></p><p>CoC has a few easy places to tweak --- defense ratings are optional, and you can always scale the massive damage number up or down to taste.</p><p></p><p>Life not tough enough for your heroes? Eliminate hit point progression altogether, or make it one point per level.</p><p></p><p>I'd wager they've already accounted for the lack of magical healing, too.</p><p></p><p>It is my hope that d20 Modern will include some notes on realism levels, and suggest how to go from gritty to pulp. Change just a few factors, and you can go from Saving Private Ryan to Indiana Jones. These should boil down to a pretty short list.</p><p></p><p>Anyway...glad to hear folks talking d20, but take a look at the creators and have a little faith.</p></blockquote><p></p>
[QUOTE="JPL, post: 273936, member: 1964"] This is the easiest house rule of them all. Here's how I'd do it: Const + character level = massive damage check threshold. It's hard to have it both ways. We want our heroes heroic, but there are always a few morons on rpg.net eager to point out that high-level d20 characters with three-digit hit points can shoot themselves in the head six or seven times and still be good to go. CoC has a few easy places to tweak --- defense ratings are optional, and you can always scale the massive damage number up or down to taste. Life not tough enough for your heroes? Eliminate hit point progression altogether, or make it one point per level. I'd wager they've already accounted for the lack of magical healing, too. It is my hope that d20 Modern will include some notes on realism levels, and suggest how to go from gritty to pulp. Change just a few factors, and you can go from Saving Private Ryan to Indiana Jones. These should boil down to a pretty short list. Anyway...glad to hear folks talking d20, but take a look at the creators and have a little faith. [/QUOTE]
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[d20 Modern] Let the gnashing of teeth begin!
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