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[d20 Modern] Let the gnashing of teeth begin!
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<blockquote data-quote="DrSkull" data-source="post: 289774" data-attributes="member: 3718"><p>The hit point system in d20 Traveller is going to be a little different from either Hit Points or VP/WP.</p><p></p><p>It has 2 types of hit points: Stamina and Lifeblood.</p><p></p><p>Stamina is figured just like D&D hit points or Star Wars VP, 1 die per class level.</p><p></p><p>Lifeblood is equal to CON plus 1 for each time you take Toughness feat.</p><p></p><p>So far it sounds like VP/WP but it works differently in practice.</p><p></p><p>Everytime you are hit you take both Stamina and Lifeblood damage. You take the full damage rolled agaisnt your Stamina, but the Lifeblood damage is reduced based on the armor you are wearing. When you run out of Stamina, you go unconscious, when you run out of Lifeblood you get "disabled" and "dying" just like running out of hit points in D&D.</p><p></p><p>In practice, I've found that it means that if you are hit by guns and aren't in armor, you're in bad shape. If you are hit by energy weapons and aren't in armor, you're dead. </p><p></p><p>Low level guys in armor tend to get K.O.'d by Stamina loss before they run out of lifeblood, but high level guys tend to die before they run out of Stamina (but they fight a lot longer than low level guys).</p></blockquote><p></p>
[QUOTE="DrSkull, post: 289774, member: 3718"] The hit point system in d20 Traveller is going to be a little different from either Hit Points or VP/WP. It has 2 types of hit points: Stamina and Lifeblood. Stamina is figured just like D&D hit points or Star Wars VP, 1 die per class level. Lifeblood is equal to CON plus 1 for each time you take Toughness feat. So far it sounds like VP/WP but it works differently in practice. Everytime you are hit you take both Stamina and Lifeblood damage. You take the full damage rolled agaisnt your Stamina, but the Lifeblood damage is reduced based on the armor you are wearing. When you run out of Stamina, you go unconscious, when you run out of Lifeblood you get "disabled" and "dying" just like running out of hit points in D&D. In practice, I've found that it means that if you are hit by guns and aren't in armor, you're in bad shape. If you are hit by energy weapons and aren't in armor, you're dead. Low level guys in armor tend to get K.O.'d by Stamina loss before they run out of lifeblood, but high level guys tend to die before they run out of Stamina (but they fight a lot longer than low level guys). [/QUOTE]
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[d20 Modern] Let the gnashing of teeth begin!
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