[d20 Modern] Metal Joe - Cast of Characters

Krizzel

First Post
Everyone in the Metal Joe game on the In Character Forum, please post your characters bios and stats here.

Please, no other posts in this thread! If you'd like to discuss any of the characters posted here (whether you're in the game or not - visitors are welcome), please do so in the game's OOC thread, found here:

http://enworld.cyberstreet.com/showthread.php?s=&threadid=33119


As you encounter them, I will occasionally post bios for NPCs here as well.
 

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Kai Nguyen - Shadow Wolf

Name: Kai Thy Nguyen
Code Name: Shadow Wolf
Gender: Female
Date of Birth: February 28th, 1987
Height: 5’6”
Weight: 110 lbs
Hair: Black with gold streaks
Eyes: Dark Brown
Ethnicity: Vietnamese-French American

kai.jpg


Grade: Sergeant
Primary Specialty: Sniper/Scout
Secondary Specialty: Infantry, Computer Security Expert

Kai talks about family and history as much as she talks about herself which is never. The first woman to ever be accepted as a marine sniper, Kai also made another first when she was accepted and completed her training as a Navy Seal sniper. Always with her there is a sense of quiet determination and intense concentration. When she was asked to join the special forces team, her only response was a quiet “Yes, Ma’am.”

Quote: “….”

Smart 2 / Fast 4
Occupation:
Military

Strength 12
Dexterity 16
Constitution 10
Intelligence 16
Wisdom 14
Charisma 8

Hit Die: (2d6+4d8+0) = 34
Action Points: 39

Base Attack: +4
Range Attack: +7
Melee: +5
Fort Save: +1
Ref Save: +5
Will Save: +5
Def Bonus: +9
Reputation: +2

Feats
Simple Weapons Proficiency, Personal Fire Arms Proficiency, Gearhead, Point Blank Shot, Far Shot, Precise Shot, Skip Shot, Double Tap, Stealthy

Talent
Linguist, Evasion, Uncanny Dodge 1

Skills
Computer Use (+14), Disable Device (+12), Repair (+14), Research (+11), Move Silently (+14), Hide (+14), Balance (+11), Knowledge (streetwise) (+4), Concentration (+5), Spot (+6), Swim(+2)

Speak Languages
English (native), French, Vietnamese, Japanese, Chinese Cantonese, Chinese Mandarin, Arabic, Russian, Hindi, Pashto

Read/Write Languages
English (native), Vietnamese, Japanese, Arabic, Russian

Weapons
Barrett Model 82A2(.50 sniper rifle) 2d12 120ft. 30lbs
Desert Eagle Eagle(.50AE autoloader) 2d8 40ft. 4lbs
Knife 1d4+1 10ft 1lbs

Worn or Carried
Military Fatigues (no Weight) +2 on HIDE in proper setting
Ghillie Suit (+10 Hide) 5lbs +10 Hide
Suppressor (sniper rifle) 4lbs
Electro-Optical Scope(sniper rifle) 3lbs 1.5xRange
Suppressor (Desert Eagle) 1lb
Hip Holster (Desert Eagle) 1lb

Backpack Max: 60lbs, 3lbs +1 Strength for carrying capacity
Trail Rations(6) 0.5lbs

Mesh Vest Max: 40lbs, 7lbs +2 Strength for carrying capacity
4 Box Magazine (.50) 2lbs
4 Box Magazine (.50AE) 2lbs
PDA 0.5lbs
GPS 1lbs

Total Weight: 65lbs
 
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The Ninja

Name: Robert Thomas Arashikage
Codename: Silent Snake


Sex: Male
Date of Birth: March 15, 1989
Height: 5'10"
Weight: 180 lbs
Hair: Black
Eyes: Brown
Ethnicity: Asian-American (Japanese/Chinese heritage)
Distinguishing Features: Robert bears a tattoo with the symbol of his clan on his right forearm, a hexagram in red with the pattern:

_ _
___
_ _
___
_ _
___


Grade: Sergeant
Primary Specialty: Covert Operations
Secondary Specialties: Infantry

Robert belongs to a long line of ninjas, but he was born and raised in California and only learned of his family's past three years ago. The child of a Japanese father and a Chinese mother, he took karate growing up to gain the self-confidence needed to survive being half-Japanese in San Francisco's Chinatown. Since he's learned of his past, Robert has begun instruction in other martial arts. He even hopes to master the katana one day. Robert signed up for the military at 18, and excelled in personal combat and "sneaker" skills. Joining the elite Rangers, Robert distinguished himself and was selected to join the rebuilt Team Bravo.

Quote: "The last thing a bad guy will see... won't be me."

Male Human Fast Hero 3 / Infiltrator 2 / Martial Artist 1: HD 6d8+12; hp 50; Init +3 (+3 Dex); Spd 30ft; AC 20 (+3 Dex, +7 Defense), 21 in melee (as before, +1 Defensive Martial Arts); Melee living weapon, +6 (1d6+2/crit 20/x2); Ranged gun of the moment (see below), +7, or two guns, +5 each.; Reputation 2; AL: Nation (USA), Organiziton (Army), Group (Family); Action Points 42 (5+6+6+8+8+9); XP: 15,000; SV Fort +3, Ref +10, Will +1; Str 14, Dex 17, Con 14, Int 14, Wis 10, Cha 8 (4th level boost applied to Dex).

Skills (total/ranks): Balance (9/6), Climb (9/7), Escape Artist (9/6), Hide (14/9), Jump (9/7), Knowledge (Tactics) (8/6), Move Silently (15/9), Sleight of Hand (9/6), Speak/Read/Write English (native) (-/-), Speak/Read/Write Japanese (-/1), Speak/Read/Write Mandarin (-/1), Tumble (10/7).

Feats: Advanced Firearms Proficiency, Combat Martial Arts, Defensive Martial Arts, Personal Firearms Proficiency, Simple Weapons Proficiency, Stealthy, Two-Weapon Fighting.

Occupation Features:

Miltary
Skills: Knowledge (Tactics), Move Silently*
Bonus Feat: Personal Firearms Proficiency
Wealth Bonus Increase: +1

Class Features:

Simple Weapons Proficiency.
Talent (Fast): Evasion.
Bonus Feat (Fast): Defensive Martial Arts.
Talent (Fast): Uncanny Dodge.
Sweep.
Improvised Implements.
Living Weapon 1d6.

Wealth: ???

Possessions (Worn/Carried): M16A2 with suppressor, standard scope, and illuminator, MAC Ingram M10 with suppressor and hip holster, two Beretta 92F's with holsters, fatigues, night vision goggles. Worn/Carried weight 32 lbs.

Possessions (Mesh Vest): Mesh vest, four knives. two fragmentation grenades, one smoke grenade, professional walkie-talkie (built in), compass, GPS/PDA, rangefinding binoculars, 8 clips M16A2 ammo, 6 clips MAC Ingram M10 ammo, 10 clips Beretta 92F ammo. Mesh Vest weight 32 including vest.

Possessions (Backpack): Backpack, twelve trail rations, first aid kit, lock release gun, climbing gear. Backpack weight 18 including backpack.

Weapon Stats
M16A2 - 2d8/20/x2, size Large, ballistic, range 80ft, ROF S/A, 30 round magazine.
MAC Ingram M10 - 2d6/20/x2, size Medium, ballistic, range 40ft, ROF S/A, 30 round magazine.
Beretta 92F - 2d6/20/x2, size Small, ballistic, range 40ft, ROF S, 15 round magazine.
Knife - 1d4+2/19-20/x2, size Tiny, piercing, range 10ft.
Fragmentation Grenade - 4d6/20/x2, size Tiny, slashing, range 10ft, burst radius 20ft, reflex DC 15.
Smoke Grenade - Smoke, size Small, range 10ft.

Total Gear Weight: 81.5 lbs.
Capacity: 86 lbs./173 lbs./260 lbs (+2 effective Strength bonus from Mesh Vest, +1 effective Strength bonus from Backpack).
 
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Gerrard Oney, Code Name Snow Crane
Male Human Smart Hero 2 / Fast Hero 2 / Techie 2
Age: 28
Weight: 154 Lbs
Height: 5' 6"
Hair: Brown
Eyes: Blue
Allegiances: United States (National), SCTU (Organization, Elite unit)
Background: Military (Drive and Pilot are always class skills, bonus feat)
Current XP: 21,000
XP for Next Level: 27,000

Attributes
Str 12 (+1)
Dex 14 (+2)
Con 12 (+1)
Int 17 (+3)
Wis 10 (+0)
Cha 12 (+1)

Combat Info
HD 4d6+4 plus 2d8+2
HP 31
Speed: 30'
Massive Damage Threshold: 12
Defense: 18 (+4 Fast Hero, +2 Dexterity, +1 Smart Hero, +1 Techie)
Flat Footed Defense: 16 (+4 Fast Hero, +1 Smart Hero, +1 Techie)
BAB: +3
Init: +2 (+2 Dexterity)
Action Points: 41
Reputation: +1 (+1 Smart Hero)
Saves: Fort +1, Ref +4, Will +5

Attacks
Silenced Beretta M9, +4 ranged, 2d6, 20, x2, 40', Size S, Type Ba, Rate of Fire: S, 15 shots, 4 reloads.
M4 Carbine, +4 ranged, 2d8, 20, x2, 60', Size L, Type Ba, Rate of Fire: S,A, 30 shots, 4 reloads.

Skills
Computer Use +11 (8 Ranks, +3 Intelligence)
Craft (Electronic) +12 (9 Ranks, +3 Intelligence)
Craft (Mechanical) +12 (9 Ranks, +3 Intelligence)
Demolitions +12 (7 Ranks, +3 Intelligence, +2 Cautious Feat)
Disable Device +15 (8 Ranks, +3 Intelligence, +2 Savant Talent, +2 Cautious Feat)
Drive +13 (9 Ranks, +2 Dexterity, +2 Vehicle Expert Feat)
Navigate +10 (7 Ranks, +3 Intelligence)
Pilot +13 (9 Ranks, +2 Dexterity, +2 Vehicle Expert Feat)
Profession (Mechanic) +9 (9 Ranks)
Read/Write Language: 4 Additional
Repair +10 (7 Ranks, +3 Intelligence)
Speak Language: 4 Additional

Languages
Arabic
English (Native)
German (Non literate)
Hebrew (Non literate)
Latin
Japanese
Polish (Non literate)
Russian

Feats
Background: Personal Firearms Proficiency
Human: Point Blank Shot
1st Level: Cautious
Smart Hero Starting Feat: Simple Weapons
Smart Hero, 2nd Level: Vehicle Expert
3rd Level: Surface Vehicle Operation (Powerboat)
Fast Hero, 2nd Level: Double Tap
6th Level: Aircraft Operation (Helicoptors)

Abilities
Jury Rig +2
Extreme Machine
Evasion
Savant (Disable Device)

Equipment
Car Opening Kit
Demolitions Kit
Basic Electrical Tool Kit
Basic Mechanical Tool Kit (Not Currently Carried)
Lockpick Set
Multipurpose Tool (Always Carried)
Professional Walkie Talkie w/headset
PDA
GPS Receiver
Mesh Vest
Penlight
Trail Rations
Suppressed Beretta M9, with Laser Sight, and 4 loaded magazines of ammunition, Carried in shoulder holster
M4 Carbine, with 4 loaded magazines of ammunition
4 blocks of C4
2 wired detonators
1 radio detonator
1 timed detonator
2 Fragmentation Grenades


Carrying Capacities (when wearing his mesh vest, use the numbers in parentheses)
Light: 43 Lbs (58 Lbs)
Medium: 86 Lbs (116 Lbs)
Heavy: 130 Lbs (175 Lbs)
Current Load: 57.5 Lbs, Light

Background
A shy unassuming man, it's hard to imagine Gerrard being a member of an elite counter terroist team. In a way neither can he. Looking back on his records, you'll see he graduated near the top of his class in college, and at the acdemy. He moved rapidly through the ranks based on his technical abilities. Though he is the team's designated pilot, Gerrard also can back up a lot of the others, due to his wide ranging skills. Even after this long in the service, Gerrard still isn't that great of a shot, barely qualifying during range testing, he is slowly improving however. When not on duty, Gerrard spends most of his time working on his motorcycle or keeping up on new advances in electronics.
 
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Wraith

Wraith (Jon “J.D.” McConnell)
Fast Hero 1/ Strong Hero 3/ Soldier 2
Occupation: Military (Wetwork Specialist)
Allegiances: United States (National), SCTU (Organization, Elite unit)
Experience: 21,000 / 27,000
Action Points: ?
Wealth Bonus: ?

ABILITY SCORES
STR: 14
DEX: 16
CON: 12
INT: 14
WIS: 14
CHA: 8

SAVING THROWS
Fortitude: +5
Reflex: +7
Will: +3

Hit Points: 48
Threshold: 12
Initiative: +2
Base Attack Bonus: +4
Defense: 22

ATTACKS
Unarmed – Att: +6, Dmg:1d4+4

KAC Stoner SR-25 – Range: 90 (w/ Suppressor, Electo-optical Scope, under mounted 40mm grenade launcher, and Laser Sight)
-Single Fire – Att: +10 [+1 w/ laser, +1 within 30’], Dmg:2d10+2
-Burst Fire – Att: +6 [+1 w/ laser, +1 within 30’], Dmg:4d10+2
-Rifle butt – Att: +6, Dmg:1d6+2
-40 mm Grenade Launcher – Range: 30, Att: +3, Dmg: 3d6 in 10’ radius (Reflex DC:15)

Glock 20 x 2 – Range: 40, Att: +8 [+1 w/ laser, +1 within 30’], Dmg: 2d6 (Suppressed w/ Laser Sight)
-Pistol whip – Att: +6, Dmg:1d4+2

Butterfly Knife x2 – Att: +6, Dmg:1d6+2

Stun Gun – Att: +6, Dmg:1d3 (Fortitude Save (DC:15 or paralyzed 1d6 rounds)

TALENTS
Evasion
Melee Smash
Improved Melee Smash

FEATS
Personal Firearms Proficiency (1st Level Profession)
Light Armor Proficiency (1st Level)
Advanced Firearms Proficiency (1st Level)
Simple Weapons Proficiency (1st Fast)
Combat Martial Arts (1st Strong)
Point Blank Shot (3rd Level)
Burst Fire (6th Level)
Weapon Focus: KAC Stoner SR-25 (1st Soldier)
Weapon Specialization: KAC Stoner SR-25 (2nd Soldier)

SKILLS – Number of ranks in parenthesis.

Occupational Class Skills:
Hide (8) +10 (+1 Occupation Bonus, -2 Armor Check Pen)
Move Silently (8) +10 (+1 Occupation Bonus, -2 Armor Check Pen)

Other Skills:
Climb (3) +6 (-2 Armor Check Pen)
Computer Use (1) +3
Demolitions (2) +4
Drive (2) +5
Balance (2) +5 (-2 Armor Check Pen)
Escape Artist (3) +6 (-2 Armor Check Pen)
Jump (2) +4 (-2 Armor Check Pen)
Navigate (1) +3
Knowledge: Tactics (3) +5
Pilot (1) +4
Repair (1) +3
Sleight of Hand (1) +4 (-2 Armor Check Pen)
Survival (2) +4
Swim (1) +3
Tumble (4) +7 (-2 Armor Check Pen)
Craft: Mechanical (1) +3
Listen (4) +5
Spot (5) +6
Search (1) +3
Disable Device (1) +4

LANGUAGES
English
Japanese
German

GEAR

Encumbrance
Movement: 30
Total Equipment Weight: 85 lbs.
Light Load: 0-86
Medium Load: 87-173
Heavy Load: 174-260

Carried/Worn 50 lbs. Total
Fatigues and Mesh Vest (7 lbs.)
Backpack (3 lbs.)
KAC Stoner SR-25 w/ Suppressor, electo-optical Scope, under mounted 40mm grenade launcher, and Laser Sight (23.5 lbs.)
Glock 20 w/ Suppressor and Laser Sight (4.5 lbs.)
Butterfly Knife x 2 (2 lbs.)
PDA / GPS Receiver Gauntlet (GPS Mapping Software) (1.5 lbs)
Professional Walkie-Talkie ear piece (N/A)
Night Vision Goggles (3 lbs.)
Undercover Vest (3 lbs.)

Mesh Vest 17.5 lbs. Total
Satellite Phone (2 lbs.)
Duct Tape (1 lb.)
Multipurpose Tool (0.5 lb.)
Chemical Light Stick x 5 (1 lb.)
Compass (0.5 lb.)
Penlight (0.5 lb.)
Fragmentation Grenade x 2 (2 lbs.)
Smoke Grenade x 2 (4 lbs.)
Flashbang x 2 (2 lbs.)
Stoner SR-25 Magazine x 4 (2 lbs.)
Glock 20 Magazine x 2 (1 lb.)
40mm Grenades x 2 (2 lbs.)
Lock Pick Set (1 lb.)

Backpack 18 lbs. Total
Demolitions Kit (5 lbs.)
Rations (12) (1 lb.)
Radio Detonator x 2 (1 lb.)
Snake-Eye Lens (0.5 lb.)
Digital Camera (0.5 lb.)
Semtex (2 lbs.)
Flashbang x 2 (2 lbs.)
Stoner SR-25 Magazine x 6 (3 lbs.)
40mm Grenades x 3 (3 lbs.)

BACKGROUND & DESCRIPTION

Name: Jonathan David McConnell
Codename: Wraith
Sex: Male
Date of Birth: August 29th, 1985
Height: 6’0”
Weight: 190 lbs
Hair: Black (Military High and Tight)
Eyes: Ice Blue
Ethnicity: Caucasian (American, Scottish/Native American heritage)

Grade: Sergeant
Primary Specialty: Special Ops – Classified (Assassination)
Secondary Specialties: Infantry

Distinguishing Features: Back, neck, and forearms are covered in tribal art tattoos. Left arm has a strand of razor wire weaving in and out of a tribal pattern tattoo.

Quote: “He was already dead. He just needed me to remind him.”

MILITARY RECORD
Joined Marines: 2003
Joined Force Recon: 2007
Honorably Discharged: 2013
Recalled to Duty (SCTU – Team Tango Bravo): 2014

Born in Atlanta Georgia as the first and only son of a Marine general, Jon was raised from birth in a military environment. Immediately after turning 18, he joined the Marines and began climbing the ranks.

After his four-year tour, he re enlisted and signed up for Force Recon. He served in over 100 missions, specializing in counter terrorism and elimination. Of note, Jon was the sole survivor of four of these missions, all of which he completed, and gained a reputation as a very capable lone wolf.

Jon’s stint in Force Recon ended when he was forced to shoot his CO. During what should have been a simple reconnaissance mission in Moscow, he discovered that his CO had been paid to “look the other way” when they came upon a Serpent Legion cell’s artillery transport.

Jon refused to be bought off. He broke away from his unit in an attempt to reach a safe location in which he could communicate the situation back home. Lost in the Russian forests, John eventually backtracked and infiltrated the Serpent Legion’s own base and sent out the message from their own computers.

During the incident, Jon was attacked and almost killed by his CO. Shot and bleeding, Jon fought his CO in hand-to-hand combat. The fight ended in John’s favor, his CO lay dead with a crushed throat.

Returning home, military politics resulted in Jon’s honorable discharge. A year later, John received a phone call and was recruited for the new SCTU, Tango Bravo team.

Jon was code named Wraith due to his exceptional ability to sneak into an area undetected. His wide variety of combat skills and stealth lends itself very well to his current specialty, government assassination. He is an expert marksman, trained in demolitions and hand-to-hand combat. This combination makes him an exceptionally deadly adversary at any range.
 
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Harvey "Blaster" McCormick
Fast Hero 3/ Gunslinger 2 / Soldier 1
Occupation: Military
Allegiances: United States (National), SCTU (Organization, Elite unit)
Experience: 21,000 / 27,000
Action Points: 42
Wealth Bonus: ?
DOB: July 4, 1991
Height: 6 feet
Weight: 220
Hair: close-cropped dark brown
Eyes: blue
Primary Specialty: Automatic Weapons
Secondary Specialty: Sniping, Demolitions
Total weight, 85.5 lbs


ABILITY SCORES
STR: 14
DEX: 16
CON: 14
INT: 12
WIS: 14
CHA: 8

SAVING THROWS
Fortitude: +4
Reflex: +8
Will: +5

Hit Points: 56
Threshold: 14
Initiative: +3
Base Attack Bonus: +3
Defense: 22

ATTACKS
Unarmed – Att: +5, Dmg:1d3+2
KAC Stoner SR-25 – Range: 135 (w/ Suppressor, Electo-optical Scope (200 using scope), and Laser Sight)
-Single Fire – Att: +8 [+1 w/ laser, +1 within 30’], Dmg:2d10
-Burst Fire – Att: +4 [+1 w/ laser, +1 within 30’], Dmg:4d10
-Rifle butt – Att: +5, Dmg:1d6+2

Beretta93R x2 – Range 60 Att" +7[+1 w/ laser, +1 within 30’] Dmg: 2d6
-Burst Fire – Att: +3 [+1 w/ laser, +1 within 30’], Dmg:4d6

SITES M9 – Att: +6 [+1 w/ laser, +1 within 30’], Dmg: 2d6 (Suppressed w/ Laser Sight)
-Pistol whip – Att: +6, Dmg:1d4+2

Knife – Att: +5, Dmg:1d6+2

Stun Gun – Att: +5, Dmg:1d3 (Fortitude Save (DC:15 or paralyzed 1d6 rounds)

TALENTS
Evasion
Uncanny Dodge 1
Close-Combat Shot

FEATS
Weapon Focus (SR-25, Beretta 93R), Light Armor Proficiency, Far Shot, Point Blank Shot, Personal Firearms Proficiency, Advanced Personal Firearms Proficiency, Burst Fire

SKILLS

demolitions +5/4
drive +4/1
hide +13/9 (+1 bonus from occupation)
know.(tactics) +4/3 (class skill from occupation)
listen +5/3
move silently +11/8
profession +3/1
sleight of hand +9/6
spot +5/3
swim +3/1
tumble +11/8

Language: English, Spanish, French, German, Mandarin, Japanese, Arabic, Russian, Hebrew, (8r)


Equiptment: SR-25 (11lbs), Supressor(4lbs), electro-optical scope (3lbs) Lasers for all 3 main guns (3lbs) SITES M9 (2lbs), 2xBeretta93R(6lbs), random clothing(av 3lbs), 3 flashbangs and 3 frag grenades (6lbs), undercover vest (3lbs), electro-optical binoculars(4lbs), combat knife (1lbs), 5lbs C4, 3lbs detonators (1 wired, 1 timed, 1 blasting cap, 2 radio), 4lbs Det Cord, Demo Kit (5lbs), Duct tape (1lbs), Cell Phone, ear peace, gauntlet pda with GPS, flash goggles (2lbs), ear protectors (1lbs), stun gun (1lbs), Backpack(3lbs), Mesh Vest(7lbs) + 2 extra Clips for the SITES(1lbs), 4 extra clips for the Barettas (2lbs), and 8 extra clips for the Stoner (4lbs) = 85.5lbs (unencumbered)
 
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OOC: Sorry, Kitana, I know you liked Nikki, but I decided to stick with Benjamin, he fits better into the holes.

Benjamin Smith, Male Smart 6
Nick: Zeus
Occupation : Military(Drive and Pilot are class skills, Personal Firearms Proficiency)

Str: 14 (6 Points)
Dex: 14 (6 Points)
Con: 10 (2 Points)
Int: 17 (10 Points, +1 level)
Wis: 10 (2 Points)
Cha: 12 (4 Points)

Def: 14 HP: 5d6+1d8=28

Rep: +2

BAB: +3
+8 to hit, 1d8+3 damage (Brass Knuckles)
+6 to hit, 2d6 damage (Beretta)
+6 to hit, Soporific (Dart-gun)

Saves: Fort:+2 Refl:+4 Will:+3
Init: +2

AP: 45

Talents: Linguist, Plan, Exploit Weakness

Skills(Total/ranks): Craft:Electronic(+12/9), Craft:Mechanical(+12/9), Repair(+14/9), Search(+12/9), Navigate(+12/9), Drive(+13/9), Pilot(+13/9), Decipher Script(+14/9), Knowledge:TBD(+12/9), Computer Use(+14/9), Demolitions(+14/9), Disable Device(+14/9), Speak Cree, Speak+Read Language(4)

Languages: English, Russian, Japanese, French, Cree(can't read), 4 others

Feats: Simple Weapons Prof(start), Personal Firearms Prof(Occupation), Vehicle Expert(Bonus), Cautious(Bonus), Gearhead(Bonus), Exotic Prof(Rocket Launcher), Far Shot, Dead Aim, 1 more

Equipment:
Backpack
Fatigues(2 sets)
Casual Wear
6 Flash-bang Grenades
Dart-gun w/ Soporific darts. +7 to hit (Injury Poison. Fort save: DC 20. Initial: Paralysis 2d6 minutes. Secondary: Unconsciousness 1d3 Hours. Purchase dc: 15.*
Beretta 92F Handgun
Brass Knuckles
Black Box
Night Vision Goggles
Trail Rations
6 Thermite Grenades
M72A3 Law ROCKET LAUNCHER
Medical/First Aid Kit

Benjamin is the kinda guy who stays back and tells everyoen what to do, keeping his handy explosive stuff ready in case his team needs some... cover fire. :) He got his nickname, 'Zeus', because of how he stays out of the way calling the shots and raining down fire/thunder on his enemies.
 
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Name: Drew C. Borokowski
Codename: “Evac”
Primary Specialty: Heavy Machine Gunner
Secondary Specialty: Medic
Race: Human
Class: Dedicated Hero 4 / Fast Hero 1 / Tough Hero 1
Birthdate: November 26, 1985
Gender: Male
Height: 215 lbs
Weight: 6’2”
Eyes: Brown
Hair: Brown

Description: Drew has a large, broad build with long gorilla-like arms. He keeps his brown hair cropped short and his scarred face clean shaven. Dressed in camouflage fatigues while in service, he keeps a large, foul-smelling cigar in his mouth.

Background: Drew was born in Russia in 1985 and immigrated to the United States with his parents when he was 11. Unfortunately, his parents wanted their son to be fully American and had him adopt the name of their favorite (or perhaps the only one they knew of) television personality—Drew Carey. He grew up loving the United States and was deeply moved by the events of September 11, 2001 and vowed to defend his adopted homeland against all threats internal and external. He promptly joined the junior ROTC program, which helped to put him through college and subsequently medical school. Upon finishing his residency at the university hospital, he joined the Army as he had always hoped. He provided himself to have a special knack for field operations in a few squirmishes against the Crimson Jihad, as he helped to heal and evacuate injured personnel. He was subsequently approached to SCTU, as few men could combine the ability to wield heavy machine guns with medical skills for field operations.

Sergeant Drew C. Borokowski (aka “Evac”): human dedicated hero 4 / fast hero 1 / tough hero 1; occupation: military; CR 6; medium humanoid; HD 4d6+1d8+1d10+6; hp 38; action points 39; Init +1; Spd 30’; Defense 24 (armor +6/dex +1/defense +7); +3 BAB, +7 melee, +4 ranged; Affiliations: United States, SCTU, the Unit; SV Fort +4; Ref +3; Will +3; str 18, dex 12, con 12, int 12, wis 13, cha 8

Feats: advance firearms proficiency, armor proficiency (light), armor proficiency (medium), burst fire, exotic weapon proficiency (heavy machine gun), personal firearms proficiency, surgery

Talents: healing knack, healing touch 1, increased movement +5’, remain conscious

Skills(ranks/misc. bonus): climb 4, craft (pharmaceutical) 5, drive 1, hide 3, knowledge (current events) 1, knowledge (earth and life sciences) 4, knowledge (pop culture) 1, listen 5, move silently 3, spot 6, survival 4, swim 3, treat injuries 9/+2

Languages: English, Arabic, Russian

Weapons:
M2HB (.50 heavy machine gun) 2d12 110ft. 75lbs
Glock 17 (9mm autoloader) 2d6 30ft. +1 to-hit 2lbs
Fragmentation Grenades (3) 4d6 10ft. 3lbs
LAW Rocket 10d6 150ft. 5lbs
Knife 1d4+1 10ft 1lbs

Armor:
Helmet 2(0)lbs
Tactical Vest +6 armor 10lbs

Other Equipment:
Shoulder Holster (Glock 17) 0.5lb
500 Linked rounds for M2HB in boxes (.50 HMG) 30lbs
2 Box Magazines (Glock 17) 1lbs
Mesh Vest 7lbs +2 Strength for carrying capacity
Backpack 3lbs +1 Strength for carrying capacity
Nightvision Goggles 3lbs
Medical Kit 5lbs
Military Issue Fatigues 3(0)lbs
Satellite Phone 1lbs
PDA/GPS 1.5lbs
Trail Rations(12) 1lbs
Box of Cheap Cigars 0.5lbs

Encumbrance:
Movement: 30
Total Equipment Weight: 149.5lbs
Light Load: 0-153
Medium Load: 154-306
Heavy Load: 307-460
 
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Maps

I'll place the current set of maps here, and leave links for older maps if anyone wants to look over them again.

isla San Carmo:
sancarm1.jpg


CIA installation:
- coming soon -
 

A copy of the map post from the IC thread

A map...

rendezvous.jpg


Key:
light brown = +15ft elevation
medium brown = +10ft elevation
dark brown = +5ft elevation
light green = normal elevation
medium green = -5ft elevation
dark green = trees
light gray = rocks


The red lines show the distance scale. I haven't yet found a good way to put a grid on. The arrows show your direction of movement (towards the rendezvous point) and the direction the people you spotted are moving.

The rocks can be used for some degree of cover (if you are prone). They represent not just true rocks, but also just small upturns in the terrain, generally plus one or two feet.

The tree trunks can also be used as cover. There are also a lot more trees than shown, but those are generally too small to hide behind effectively. However all the foliage (including bushes and underbrush which cover the entire area) provides varying degrees of concealment.

You can consider that par for the course everywhere outdoors on the island unless otherwise noted (so I don't have to repeat this later ;) ).

I'll also post this map in the rogues gallery for easy access. I'll update the file on my website as necessary instead of posting the map over and over, so you'll have to come back to this post (or the one in the RG) and force reload, if necessary.
 

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