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d20 Modern on a Different World?
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<blockquote data-quote="Jeremy757" data-source="post: 1324987" data-attributes="member: 13146"><p>I think the other thing to keep in mind when doing this is to only create what you need for the game.</p><p></p><p>Dont go over board writing up detailed histories and geographies, or explinations on how magic and technology interact. Only explain just as much as you can get away with and leave the rest vague. Then expand on that information as the campaign goes on.</p><p></p><p>Also keep the campaign as local as possible at first. Keep it located to one city or small region. No globe trotting until after maybe level 5 through 8. This will make your task of making the world more believable and intimate easier by limiting the number of background story factors interacting with one another. At this point the game will become more about the npcs in your game rather then the setting of your game. And it should be the npcs in your game that make the game cool not the fact that its Forgotten Realms in the future, that should just be a bonus "cool".</p></blockquote><p></p>
[QUOTE="Jeremy757, post: 1324987, member: 13146"] I think the other thing to keep in mind when doing this is to only create what you need for the game. Dont go over board writing up detailed histories and geographies, or explinations on how magic and technology interact. Only explain just as much as you can get away with and leave the rest vague. Then expand on that information as the campaign goes on. Also keep the campaign as local as possible at first. Keep it located to one city or small region. No globe trotting until after maybe level 5 through 8. This will make your task of making the world more believable and intimate easier by limiting the number of background story factors interacting with one another. At this point the game will become more about the npcs in your game rather then the setting of your game. And it should be the npcs in your game that make the game cool not the fact that its Forgotten Realms in the future, that should just be a bonus "cool". [/QUOTE]
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