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d20 Modern one-shots I want to run
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<blockquote data-quote="Stormborn" data-source="post: 3093717" data-attributes="member: 14041"><p>I always have more game ideas than I know what to do with. You specifically asked for 20 M stuff and I am in a Halloween mood so:</p><p></p><p>* Gothic Monster Hunters: Van Helsing (the movie not the anime) + Ravenloft with d20 M characters as agents of a Secret Society fighting the good fight against the forces of darkness. I see a bookish priest, a hardened hunter, a mage trying to apply "reason" to magic but tempted by the darkness, and a gypsy rogue whose family was wiped out by werewolves.</p><p></p><p>*Fables: Inspired by the DC/Vertigo series but not neccesarily set in that continuity. This game would feature PCs inspired by the creatures of myth and legend. Probablly with an idea that the "good" fables have to protect humanity from the "bad" fables. Featuring a Red Riding Hood whose a werewolf hunter (and possibly part werewolf herself), an inordinately lucky and charismatic Jack Giantkiller, a Snowwhite who had inherited her step mother's inclination for the dark arts, and possibly a warforged Pinnochio -once again wooden but this time a grown man. Their foe could be Baba Yaga, now working with the Russian Mafia to organize a child slavery ring.</p><p></p><p>*Ghost Breakers: 1930s supernatural investigators with Edison designed ghost detection and trapping gear investigate a haunted estate.</p><p></p><p>*Order of the Emerald Delta: A return one - shot for me in which the PCs are agents of the crown in the American Commonwealth, sworn to uphold the will of the Immortal Queen Vicotria and her Seelie Court allies while fighting succesionist and Unseelie fey and their human warlock allies.</p><p></p><p>*Darkness Overdrive: In the far future while the Terran Hegemony prepares for a celebration honoring a rare celstial event a small expedition has discovered the ruins of an ancient tomb that may be connected with the Hegemony's ruling party. Too late they realize that the stars are right, and they have been manipulated into unsealing something mankind was not meant to know. </p><p></p><p>Oh, I could go on.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 3093717, member: 14041"] I always have more game ideas than I know what to do with. You specifically asked for 20 M stuff and I am in a Halloween mood so: * Gothic Monster Hunters: Van Helsing (the movie not the anime) + Ravenloft with d20 M characters as agents of a Secret Society fighting the good fight against the forces of darkness. I see a bookish priest, a hardened hunter, a mage trying to apply "reason" to magic but tempted by the darkness, and a gypsy rogue whose family was wiped out by werewolves. *Fables: Inspired by the DC/Vertigo series but not neccesarily set in that continuity. This game would feature PCs inspired by the creatures of myth and legend. Probablly with an idea that the "good" fables have to protect humanity from the "bad" fables. Featuring a Red Riding Hood whose a werewolf hunter (and possibly part werewolf herself), an inordinately lucky and charismatic Jack Giantkiller, a Snowwhite who had inherited her step mother's inclination for the dark arts, and possibly a warforged Pinnochio -once again wooden but this time a grown man. Their foe could be Baba Yaga, now working with the Russian Mafia to organize a child slavery ring. *Ghost Breakers: 1930s supernatural investigators with Edison designed ghost detection and trapping gear investigate a haunted estate. *Order of the Emerald Delta: A return one - shot for me in which the PCs are agents of the crown in the American Commonwealth, sworn to uphold the will of the Immortal Queen Vicotria and her Seelie Court allies while fighting succesionist and Unseelie fey and their human warlock allies. *Darkness Overdrive: In the far future while the Terran Hegemony prepares for a celebration honoring a rare celstial event a small expedition has discovered the ruins of an ancient tomb that may be connected with the Hegemony's ruling party. Too late they realize that the stars are right, and they have been manipulated into unsealing something mankind was not meant to know. Oh, I could go on. [/QUOTE]
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