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D20 Modern or D20 Future?
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<blockquote data-quote="Voneth" data-source="post: 421838" data-attributes="member: 1016"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> He He, yeah, that is on my list. Unfortunately, I blew $70 on getting Spyrcraft’s psionic rules. So T20 is going to have to wait. No offense, but since I have Star Wars, Farscape and other d20 SF, I have to cut down for Xmas cash.</p><p></p><p></p><p></p><p>I agree, but I seem to remember getting more out of my Alternity PHB. In theory, one could take the same page count of that book, toss out the ship rules and you could have had magic. </p><p></p><p></p><p></p><p>You also have to remember the rulebook was supposed to feature <em> four </em> campaign settings. There was Urban Arcana, Shadow Chasers, Agents of PSI, and DNA. Two fantasy and two SF. One SF setting got kicked out and the other only has two relevant classes, the Battlesomethingorother and the Telepath. With DND Psi rule, you are pretty much stuck with those classes as is. While I hope the Magic classes are similarly restricted to only two classes and only55 spells as well out of genre fairness, the DND magic system is going to allow those two classes to be much more flexible in their selection of spells by the default design of the two systems.</p><p></p><p></p><p></p><p>I admit there are limits to what you can do with the printed page, but having only two classes to play with until my “book” comes out. Hmm, that would be like limiting DND casters to their 5th level of advancement until the DM got the other 15 levels of the character chart when he bought Forgotten Realms. It also reminds me of …</p><p></p><p>*Getting TSR campaigns where most of the page count was taken up with “adjusting the game to fit the milieu” in Dark Sun, Planescape and Spell Jammer, which was one of the reason I left AD&D.</p><p>*Having my second thoughts the first $35 I spent to get psionic rules from AEG (my common sense must of left me that day <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ) as well as another $10 to make DND psionics finally stand on it’s own two legs without needing magic in the picture. (If Thoughts Could Kill). </p><p></p><p>*The only games that offer a complete psionic rules set right of the box (until D20T this week) was the $40 Judge Dredd game (ouch) and d20 Hell on Earth (which is only a DND spells on a spell point system)</p><p></p><p>I take a peek at d20 Traveller, but so far it seems that psionic rules get the short end of the stick in the d20 community.</p></blockquote><p></p>
[QUOTE="Voneth, post: 421838, member: 1016"] :D He He, yeah, that is on my list. Unfortunately, I blew $70 on getting Spyrcraft’s psionic rules. So T20 is going to have to wait. No offense, but since I have Star Wars, Farscape and other d20 SF, I have to cut down for Xmas cash. I agree, but I seem to remember getting more out of my Alternity PHB. In theory, one could take the same page count of that book, toss out the ship rules and you could have had magic. You also have to remember the rulebook was supposed to feature [I] four [/I] campaign settings. There was Urban Arcana, Shadow Chasers, Agents of PSI, and DNA. Two fantasy and two SF. One SF setting got kicked out and the other only has two relevant classes, the Battlesomethingorother and the Telepath. With DND Psi rule, you are pretty much stuck with those classes as is. While I hope the Magic classes are similarly restricted to only two classes and only55 spells as well out of genre fairness, the DND magic system is going to allow those two classes to be much more flexible in their selection of spells by the default design of the two systems. I admit there are limits to what you can do with the printed page, but having only two classes to play with until my “book” comes out. Hmm, that would be like limiting DND casters to their 5th level of advancement until the DM got the other 15 levels of the character chart when he bought Forgotten Realms. It also reminds me of … *Getting TSR campaigns where most of the page count was taken up with “adjusting the game to fit the milieu” in Dark Sun, Planescape and Spell Jammer, which was one of the reason I left AD&D. *Having my second thoughts the first $35 I spent to get psionic rules from AEG (my common sense must of left me that day :D ) as well as another $10 to make DND psionics finally stand on it’s own two legs without needing magic in the picture. (If Thoughts Could Kill). *The only games that offer a complete psionic rules set right of the box (until D20T this week) was the $40 Judge Dredd game (ouch) and d20 Hell on Earth (which is only a DND spells on a spell point system) I take a peek at d20 Traveller, but so far it seems that psionic rules get the short end of the stick in the d20 community. [/QUOTE]
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