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d20 modern or Spycraft 2.0
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<blockquote data-quote="wingsandsword" data-source="post: 2565950" data-attributes="member: 14159"><p>I also consider this something of an "acid test" of a modern-day RPG, how well it can handle real people, like myself and my friends. I've found it's quite easy to stat up real people in d20 Modern, but Spycraft made my head hurt when I tried.</p><p></p><p>Yeah, it's a bit of an ego trip, but it's also a good way to learn character creation <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>d20 Modern is also a lot more flexible, those 6 base classes can work for anything from historic to far future, and the talents system makes it so modular that you can describe most characters without even Advanced or Prestige classes (but they do add a lot as well).</p><p></p><p>Now, I do prefer VP/WP, but you can plug that in to d20M easily (they even had a column on the d20 Modern section of wizards.com saying what other things may have to be adjusted, like weapon damage), and said outright that the only reason d20M didn't use VP/WP was for ease of transition of gamers from D&D to d20M.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2565950, member: 14159"] I also consider this something of an "acid test" of a modern-day RPG, how well it can handle real people, like myself and my friends. I've found it's quite easy to stat up real people in d20 Modern, but Spycraft made my head hurt when I tried. Yeah, it's a bit of an ego trip, but it's also a good way to learn character creation :) d20 Modern is also a lot more flexible, those 6 base classes can work for anything from historic to far future, and the talents system makes it so modular that you can describe most characters without even Advanced or Prestige classes (but they do add a lot as well). Now, I do prefer VP/WP, but you can plug that in to d20M easily (they even had a column on the d20 Modern section of wizards.com saying what other things may have to be adjusted, like weapon damage), and said outright that the only reason d20M didn't use VP/WP was for ease of transition of gamers from D&D to d20M. [/QUOTE]
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