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D20 Modern or Spycraft II?
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2841470" data-attributes="member: 12332"><p>If you prefer an archetype system, I guess you answered your question. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Spycraft has archetypes, d20Modern doesn't START there, but goes there with Advanced Classes.</p><p></p><p>I would say you could very much do Shadowrun with SC2.0. You'll have to decide how to balance races and add them in (since characters already are adjusted in ways we think of as "Racial Adjustments" before play in SC, without races), add magic, and add cybernetics.</p><p></p><p>d20Modern has AdCs for many of the Shadowrun character archetypes, but you have to get there. One product I'd suggest that doesn't CHANGE any rules, but levies some good advice is the Modern Player's Companion I and II from The Game Mechanics. In one or both (been a few weeks) they offer up "plans" for how to build various archetypes with base classes. I.E. "I want a journalist." "Do this ..." etc.</p><p></p><p>I suggest this because combining d20Future, Urban Arcana, and d20 Cyberscape gives you, I think, everything you need to do the Shadowrun thing. From magic to orcs and trolls (though I'd say replace Shadowrun trolls with bugbears or replace bugbear stats with the word "Troll") to cybernetics.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2841470, member: 12332"] If you prefer an archetype system, I guess you answered your question. :) Spycraft has archetypes, d20Modern doesn't START there, but goes there with Advanced Classes. I would say you could very much do Shadowrun with SC2.0. You'll have to decide how to balance races and add them in (since characters already are adjusted in ways we think of as "Racial Adjustments" before play in SC, without races), add magic, and add cybernetics. d20Modern has AdCs for many of the Shadowrun character archetypes, but you have to get there. One product I'd suggest that doesn't CHANGE any rules, but levies some good advice is the Modern Player's Companion I and II from The Game Mechanics. In one or both (been a few weeks) they offer up "plans" for how to build various archetypes with base classes. I.E. "I want a journalist." "Do this ..." etc. I suggest this because combining d20Future, Urban Arcana, and d20 Cyberscape gives you, I think, everything you need to do the Shadowrun thing. From magic to orcs and trolls (though I'd say replace Shadowrun trolls with bugbears or replace bugbear stats with the word "Troll") to cybernetics. --fje [/QUOTE]
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