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D20 Modern or Spycraft II?
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<blockquote data-quote="Kanegrundar" data-source="post: 2862250" data-attributes="member: 3913"><p>Heh. No worries. </p><p></p><p>Vitality and Wound Points and armor as DR are two changes that I made in my (D20 Modern) games. </p><p></p><p>I do agree that there are things that SC2.0 does better. Chases, autofire rules, the way skills are set up, and scalable NPC's are all done better than D20 Modern. I haven't played D20 Modern since I picked up SC2, but the next time I do I'll be using the chase and autofire rules. </p><p></p><p>I'm firmly in the camp that likes D20 Modern better. I have a LOT of tools to play any kind of game I want with it. That kind of moldability is great for a kitbashing gamer like me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I will agree that D20 Past was a bit of a letdown, but I still found a lot of it useful for my games. With a little tweaking of feats and such, the Advanced Classes have become very usable for my Sci-Fantasy setting. I still think a lot of the problem with D20 Past was that it didn't do what people were expecting. What it did contain has been useful to me at least.</p></blockquote><p></p>
[QUOTE="Kanegrundar, post: 2862250, member: 3913"] Heh. No worries. Vitality and Wound Points and armor as DR are two changes that I made in my (D20 Modern) games. I do agree that there are things that SC2.0 does better. Chases, autofire rules, the way skills are set up, and scalable NPC's are all done better than D20 Modern. I haven't played D20 Modern since I picked up SC2, but the next time I do I'll be using the chase and autofire rules. I'm firmly in the camp that likes D20 Modern better. I have a LOT of tools to play any kind of game I want with it. That kind of moldability is great for a kitbashing gamer like me. :D I will agree that D20 Past was a bit of a letdown, but I still found a lot of it useful for my games. With a little tweaking of feats and such, the Advanced Classes have become very usable for my Sci-Fantasy setting. I still think a lot of the problem with D20 Past was that it didn't do what people were expecting. What it did contain has been useful to me at least. [/QUOTE]
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