Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
D20 Modern or Spycraft II?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lhorgrim" data-source="post: 2863407" data-attributes="member: 12222"><p><strong>Update from OP</strong></p><p></p><p>Well, I've made my decision on which game to order, and it's kind of a cop out. Many thanks to all those who posted about the different game systems.</p><p></p><p>I put in my order for D20 Modern, and I expect it to arrive next week. That said, I'm going to order Spycraft 2.0 as soon as I have the extra cash.</p><p></p><p>From the posts on this thread, and the info I've found online, I feel that D20M is the best fit for my group to get our feet wet with modern gaming. My group is familiar with D&D, so the similarity to that system is a plus for us. I don't know if my group will take to the modern genre, so the less effort expended in learning a system the better. SC 2.0 sounds like the game I want to <em>play</em>, but d20M sounds like the game I want to teach to absolute beginners.</p><p></p><p>My plan is to use D20M as a gateway game. If the players enjoy the game, and my campaigns, then I intend to add elements of SC 2.0 to see if the players have gotten hooked. Then I'll use the system that works best for my group's play style and abilities.</p><p></p><p>SC 2.0 seems very impressive. I see it as the "advanced" option. When players are comfortable with the basic conventions of modern era gaming, then they can add the levels of detail that are part of SC 2.0 if they choose. It seems like there is a lot to deal with in SC 2.0, like character choices that add modifiers to combat if your PCs outnumber the badguys, sliding initiatives etc. That is cool beyond words to me, but I worry that it is too detailed for a gamer that has never played a modern game before. As far as I am aware, most of my players have never played any game system but D&D 3.X.</p><p></p><p>I want the best of both worlds, and thanks to two great systems I think I can have it for about $25.00 each.</p><p></p><p>Thanks for all the posts, and the great information. I learned a great deal more about the systems' capabilities than I could have without you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lhorgrim, post: 2863407, member: 12222"] [b]Update from OP[/b] Well, I've made my decision on which game to order, and it's kind of a cop out. Many thanks to all those who posted about the different game systems. I put in my order for D20 Modern, and I expect it to arrive next week. That said, I'm going to order Spycraft 2.0 as soon as I have the extra cash. From the posts on this thread, and the info I've found online, I feel that D20M is the best fit for my group to get our feet wet with modern gaming. My group is familiar with D&D, so the similarity to that system is a plus for us. I don't know if my group will take to the modern genre, so the less effort expended in learning a system the better. SC 2.0 sounds like the game I want to [I]play[/I], but d20M sounds like the game I want to teach to absolute beginners. My plan is to use D20M as a gateway game. If the players enjoy the game, and my campaigns, then I intend to add elements of SC 2.0 to see if the players have gotten hooked. Then I'll use the system that works best for my group's play style and abilities. SC 2.0 seems very impressive. I see it as the "advanced" option. When players are comfortable with the basic conventions of modern era gaming, then they can add the levels of detail that are part of SC 2.0 if they choose. It seems like there is a lot to deal with in SC 2.0, like character choices that add modifiers to combat if your PCs outnumber the badguys, sliding initiatives etc. That is cool beyond words to me, but I worry that it is too detailed for a gamer that has never played a modern game before. As far as I am aware, most of my players have never played any game system but D&D 3.X. I want the best of both worlds, and thanks to two great systems I think I can have it for about $25.00 each. Thanks for all the posts, and the great information. I learned a great deal more about the systems' capabilities than I could have without you. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
D20 Modern or Spycraft II?
Top