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D20 Modern or Spycraft II?
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2863644" data-attributes="member: 12332"><p>I think, as was noted before, alot of that is the "new shiney" response. When people initially pick something up, they have alot of questions and reactions to it, and they naturally want to talk about it. Alot of people have picked up SC2.0, so there are more people lately interested in talking about how much they like it. Alot of people that play Modern are probably not talking much on messageboards about it, since it's been around for a while.</p><p></p><p>And, again, while there's nothing WRONG with Modern, it is the older of the two games, and SC2.0 does get some points for taking some design "mistakes" that Modern has and making good on changing them.</p><p></p><p>IMHO, Modern was too controversial. It DIDN'T change alot of things about the d20 core concepts ... HP, AC (Defense), Skill use, Feat Naming Conventions, etc. And it didn't do it during a time when the "big thing" was reworking those (AC/HP mostly). It DID change a few major things ... things, I think, many people weren't ready to change. Archetypal Classes and the Wealth system. My two d20Modern MVPs, honestly.</p><p></p><p>Honestly, I'm not really sure WHY those two subsystems are the focus of so much distaste and, sometimes, outright hate. People who are perfectly willing to accept Archetypal Classes and Point Buy Free Build just flip out and froth at the mouth at the base classes. Which, honestly, are just the mid-point between the two. It's a structured Point Buy or a free form Archetype. It's not like it doesn't WORK, or creates broken characters, or unplayable characters. I WILL say the learning curve is higher than an archetypal class, but MUCH less than a free-buy system. </p><p></p><p>So, I suppose, there's that. For some reason, some aspects of Modern can really stir a few people to outright and, as far as I've seen, unreasoning hatred. So they're negative. And there's not alot about Spycraft that's going to send anybody into convulsions of loathing.</p><p></p><p>Anyway, I'm going to get back to dismantling Spycraft 2.0 and rewriting the good parts for Modern. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Today's project is the NPC generator. I think I have a few core changes that'll plug 'er right back around into CR/EL while simplifying how CR/EL are thought of.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2863644, member: 12332"] I think, as was noted before, alot of that is the "new shiney" response. When people initially pick something up, they have alot of questions and reactions to it, and they naturally want to talk about it. Alot of people have picked up SC2.0, so there are more people lately interested in talking about how much they like it. Alot of people that play Modern are probably not talking much on messageboards about it, since it's been around for a while. And, again, while there's nothing WRONG with Modern, it is the older of the two games, and SC2.0 does get some points for taking some design "mistakes" that Modern has and making good on changing them. IMHO, Modern was too controversial. It DIDN'T change alot of things about the d20 core concepts ... HP, AC (Defense), Skill use, Feat Naming Conventions, etc. And it didn't do it during a time when the "big thing" was reworking those (AC/HP mostly). It DID change a few major things ... things, I think, many people weren't ready to change. Archetypal Classes and the Wealth system. My two d20Modern MVPs, honestly. Honestly, I'm not really sure WHY those two subsystems are the focus of so much distaste and, sometimes, outright hate. People who are perfectly willing to accept Archetypal Classes and Point Buy Free Build just flip out and froth at the mouth at the base classes. Which, honestly, are just the mid-point between the two. It's a structured Point Buy or a free form Archetype. It's not like it doesn't WORK, or creates broken characters, or unplayable characters. I WILL say the learning curve is higher than an archetypal class, but MUCH less than a free-buy system. So, I suppose, there's that. For some reason, some aspects of Modern can really stir a few people to outright and, as far as I've seen, unreasoning hatred. So they're negative. And there's not alot about Spycraft that's going to send anybody into convulsions of loathing. Anyway, I'm going to get back to dismantling Spycraft 2.0 and rewriting the good parts for Modern. :) Today's project is the NPC generator. I think I have a few core changes that'll plug 'er right back around into CR/EL while simplifying how CR/EL are thought of. --fje [/QUOTE]
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