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d20 Modern or Spycraft?
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<blockquote data-quote="Apok" data-source="post: 569721" data-attributes="member: 1969"><p><strong>Re: Re: Re: Re: Re: d20 Modern or Spycraft?</strong></p><p></p><p></p><p></p><p>Yes, very true about the minions not being able to crit per the rules, but seeing as how I'm a rat bastard DM, I think I may just ignore that one... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Or, at the very least, say that minion crits would deal double Vit damage. </p><p></p><p>It is also true that the GM controls when and when not to apply a crit from an NPC, but you can bet your bottom dollar that I will do so 90% of the time. It's all a matter of feel. If the Control wants a more dramatic feel, then it's likely he won't activate crits unless dramatically appropriate, resulting in a game that's more cinematic and less dangerous. However, if you're going for a more realistic, grim & gritty feel (like I am) then you would always apply them if you can spare the Action Dice. </p><p></p><p>So, in that sense, the lethality of Spycraft is largely in the hands of the GM, but I just happen to like mine on the high side.</p></blockquote><p></p>
[QUOTE="Apok, post: 569721, member: 1969"] [b]Re: Re: Re: Re: Re: d20 Modern or Spycraft?[/b] Yes, very true about the minions not being able to crit per the rules, but seeing as how I'm a rat bastard DM, I think I may just ignore that one... :D Or, at the very least, say that minion crits would deal double Vit damage. It is also true that the GM controls when and when not to apply a crit from an NPC, but you can bet your bottom dollar that I will do so 90% of the time. It's all a matter of feel. If the Control wants a more dramatic feel, then it's likely he won't activate crits unless dramatically appropriate, resulting in a game that's more cinematic and less dangerous. However, if you're going for a more realistic, grim & gritty feel (like I am) then you would always apply them if you can spare the Action Dice. So, in that sense, the lethality of Spycraft is largely in the hands of the GM, but I just happen to like mine on the high side. [/QUOTE]
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