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D20 Modern: Sneak Attack
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<blockquote data-quote="firstborne" data-source="post: 475380" data-attributes="member: 3166"><p>I posted this in response to a thread about sneak attack in d20 Modern. Since I hold the posters here in higher esteem with regards to things such as feedback, I thought I'd see what some of you think.</p><p></p><p></p><p><strong>Sneak Attack</strong></p><p><strong>Prerequisite:</strong> Weapon focus, base attack bonus +6</p><p><strong>Benefit:</strong> By taking a full-round action to study his opponent, the character's next attack (if successful) is treated as a critical hit. This ability only applies to a weapon for which the character has taken the weapon focus feat. It only applies once per round, to the first attack, regardless of the character's normal number of attacks.</p><p><strong>Normal:</strong> A character only scores a critical threat within the weapon's threat range, and then must check for a critical hit.</p><p></p><p>This, when coupled with the massive damage threshold,is very similar to the assassin's death attack, but that seems more like what he was looking for. This way, it should deal enough damage (via the critical) to force a fortitude save, if not outright kill the target. At the very least, it will seriously piss someone off.</p></blockquote><p></p>
[QUOTE="firstborne, post: 475380, member: 3166"] I posted this in response to a thread about sneak attack in d20 Modern. Since I hold the posters here in higher esteem with regards to things such as feedback, I thought I'd see what some of you think. [b]Sneak Attack[/b] [b]Prerequisite:[/b] Weapon focus, base attack bonus +6 [b]Benefit:[/b] By taking a full-round action to study his opponent, the character's next attack (if successful) is treated as a critical hit. This ability only applies to a weapon for which the character has taken the weapon focus feat. It only applies once per round, to the first attack, regardless of the character's normal number of attacks. [b]Normal:[/b] A character only scores a critical threat within the weapon's threat range, and then must check for a critical hit. This, when coupled with the massive damage threshold,is very similar to the assassin's death attack, but that seems more like what he was looking for. This way, it should deal enough damage (via the critical) to force a fortitude save, if not outright kill the target. At the very least, it will seriously piss someone off. [/QUOTE]
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